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Inconsistency with moving environmental assets when entering posing #238

@MrGTout

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@MrGTout

Ktisis version v0.3.12

When entering gpose and toggling on posing, I noticed that not all moving environmental assets are frozen. The following are some examples:

  • Living memory: both Ferris wheels are frozen and stationary; however, the smaller Ferris wheel's carriages will still rotate.
  • Living memory: the merry-go-round still rotates.
  • Living memory: all the aetheryte still rotates.
  • The Sea of Clouds: at camp cloudtop aetheryte, only the center crystal is frozen, the surrounding rings still rotate. Ok' Zundu still rotatas.
  • The Sea of Clouds: floating rocks still bobbing up and down.
  • Limsa Lominsa Lower Decks: only the center crystal is frozen, the surrounding rings still rotate. Aethernet shards are frozen.

Given the inconsistency, I am inclined to believe that this is more of a bug than a feature. nevertheless, being able to freeze these environmental assets (especially in the context of posing with the Ferris wheel and the merry-go-round) will be very useful.

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