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SGE - Scala Game Engine
Copyright 2025-2026 Mateusz Kubuszok
This product is a derivative work of libGDX, which is licensed under the
Apache License, Version 2.0. The original libGDX source code is available at:
https://github.com/libgdx/libgdx
libGDX copyright holders (from the libGDX AUTHORS file):
Mario Zechner <badlogicgames@gmail.com>
Nathan Sweet <nathan.sweet@gmail.com>
The full list of libGDX contributors is preserved in the CONTRIBUTORS file
in this repository.
---
AI-Assisted Development Notice
The Java-to-Scala 3 port was performed primarily using AI code generation
tools (Anthropic Claude Code). All AI-generated code was reviewed, tested,
and audited against the original LibGDX sources by the project maintainer.
Each ported file contains a header comment documenting the original LibGDX
source file, original authors, migration notes, and audit date.
---
Third-Party Components
The following third-party libraries are bundled or vendored in this project:
GLFW (https://www.glfw.org/)
License: zlib/libpng license
Location: native-components/vendor/ (compiled from vendored source)
miniaudio (https://miniaud.io/)
License: MIT OR public domain (Unlicense)
Location: native-components/vendor/ (compiled from vendored source)
stb_image (https://github.com/nothings/stb)
License: MIT OR public domain
Location: native-components/vendor/ (compiled from vendored source)
The following Rust crates are used as build dependencies (linked, not vendored):
freetype-rs / freetype-sys: MIT license (optional, sge-freetype feature)
rapier2d: Apache-2.0 license (optional, sge-physics feature)
All Scala library dependencies are resolved via Maven/Ivy at build time and
are not bundled in this repository. See build.sbt for the full dependency list.