Commit bc48b3f
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[lld][WebAssembly] Fix spurious signature mismatch under LTO (llvm#136197)
When generating C++ vtables, Clang declares virtual functions as
`void(void)` when their signature is not known (e.g.parameter types are
forward-declared). As WASM type checks imports, this would conflict with
the real definition during linking. Commit 59f959f introduced a
workaround for this by deferring signature assignment until a definition
or direct call is seen.
When performing LTO, LLD first scans the bitcode files and creates
`DefinedFunction` symbol table entries for their contents. After LTO
codegen, they are replaced with `UndefinedFunction`s (so that the
definitions will be pulled in from the native LTO-d files when they are
added). At this point, if a function is only referenced in bitcode, its
signature remains `nullptr`.
From here, it should have behaved like in the non-LTO case: the first
direct call sets the signature. However, as the `isCalledDirectly` flag
was set to true, the missing signature was filled in by the type of the
first reference to the function, which could be a `void(void)` vtable
entry, which would then conflict with the real definition.
This commit sets `isCalledDirectly` to false so that the signature will
only be populated when a direct call is found.
See godotengine/godot#104497 and
emscripten-core/emscripten#108311 parent f4a47b4 commit bc48b3f
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