-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathstick-game.cpp
More file actions
238 lines (199 loc) · 4.81 KB
/
stick-game.cpp
File metadata and controls
238 lines (199 loc) · 4.81 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
#include <bits/stdc++.h>
using namespace std;
class Game
{
private:
int n;
public:
vector<int> memoization, choices; // for memoization
Game(int n)
{
this->n = n;
memoization.resize(n + 1, INT_MIN);
choices.resize(n + 1, INT_MIN);
}
void playAIHuman();
void playAIAI();
//returns choice of AI
int AIturn(int n);
//return 1 if maximizing player(A) wins, 0 otherwise
int minmax(int n, bool isMaximizing, int alpha, int beta);
};
int Game::minmax(int n, bool maximizing, int alpha, int beta)
{
//return on leaf node
if (n == 1)
{
if (maximizing)
return 0;
else
return 1;
}
if (maximizing)
{
//check if memoized
if (this->memoization[n] > INT_MIN)
{
return this->memoization[n];
}
//maximizing player
int winning = INT_MIN;
for (int i = 1; i <= 3 && n - i > 0; ++i)
{
int winningA = minmax(n - i, false, alpha, beta);
winning = max(winningA, winning);
alpha = max(alpha, winningA);
if (winningA == 1)
{
this->choices[n] = i;
this->memoization[n] = winning; //memoization
return winning;
}
if (alpha >= beta)
break;
}
return winning;
}
else
{
//minimizing player
int winning = INT_MAX;
for (int i = 1; i <= 3 && n - i > 0; ++i)
{
int winningA = minmax(n - i, true, alpha, beta);
winning = min(winningA, winning);
beta = min(beta, winningA);
if (alpha >= beta)
break;
}
return winning;
}
}
int Game::AIturn(int n)
{
int choice;
minmax(n, true, INT_MIN, INT_MAX);
if (this->choices[n] > INT_MIN)
choice = this->choices[n];
else
choice = 1;
return choice;
}
void Game::playAIAI()
{
cout << "\nPlaying AI vs AI\n\n";
bool playerA = true;
while (n > 0)
{
int choice;
minmax(n, true, INT_MIN, INT_MAX);
if (this->choices[n] > INT_MIN)
choice = this->choices[n];
else
choice = 1;
if (playerA)
{
cout << "Player A: " << choice << endl;
if (n == 1)
cout << "\nGame Over !\nPlayer B won !!!\n";
}
else
{
cout << "Player B:\t" << choice << endl;
if (n == 1)
cout << "\nGame Over !\nPlayer A won !!!\n";
}
playerA = !playerA; //swap player
n -= choice;
}
}
char getPlayerName(int player)
{
return player == 1 ? 'A' : 'B';
}
void Game::playAIHuman()
{
cout << "\nPlaying AI vs HUMAN\n\n";
int player = rand() % 2;
cout << "You are playing as Player " << getPlayerName(player) << endl
<< endl;
while (n > 0)
{
int choice;
//PLAYER A is Human
if (player == 1)
{
cout << "Player A: ";
cin >> choice;
if (n - choice < 0)
{
cout << "You are picking more sticks than remaining... terminating...";
break;
}
n -= choice;
if (n <= 0)
{
cout << "\nGame Over !\nPlayer B won !!!\n";
break;
}
choice = AIturn(n);
cout << "Player B:\t" << choice << endl;
n -= choice;
if (n <= 0)
{
cout << "\nGame Over !\nPlayer A won !!!\n";
break;
}
}
else
{
//Player B is Human
choice = AIturn(n);
cout << "Player A:\t" << choice << endl;
n -= choice;
if (n <= 0)
{
cout << "\nGame Over !\nPlayer B won !!!\n";
break;
}
cout << "Player B: ";
cin >> choice;
if (n - choice < 0)
{
cout << "You are picking more sticks than remaining... terminating...";
break;
}
n -= choice;
if (n <= 0)
{
cout << "\nGame Over !\nPlayer A won !!!\n";
break;
}
}
}
}
int main()
{
srand(time(0));
int ch, n;
cout << "Menu:\n1. AI vs Human\n2.AI vs AI\nEnter your choice: ";
cin >> ch;
cout << "Enter the number of sticks: ";
cin >> n;
Game game(n);
if (ch == 1)
{
//AI vs Human
game.playAIHuman();
}
else if (ch == 2)
{
//AI vs AI
game.playAIAI();
}
else
{
cout << "Please choose a valid option... exiting...";
}
return 0;
}