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Error in multiplayer after updating to v2.2.5 #2

@ST-DDT

Description

@ST-DDT
  • Kux-BlueprintExtensions_2.2.5.zip
  • Kux-CoreLib_2.7.1.zip

In the logs:

138.810 Error ClientMultiplayerManager.cpp:1086: mod-Kux-BlueprintExtensions was not registered for the following nth_ticks when the map was saved but has registered them as a result of loading: 13
138.810 Error ClientMultiplayerManager.cpp:1086: mod-Kux-CoreLib was not registered for the following nth_ticks when the map was saved but has registered them as a result of loading: 13
138.810 Error ClientMultiplayerManager.cpp:99: MultiplayerManager failed: "" + multiplayer.script-event-mismatch + "
" + "
mod-Kux-BlueprintExtensions" + "
mod-Kux-CoreLib"
138.811 Info ClientMultiplayerManager.cpp:610: UpdateTick(71931283) changing state from(ConnectedLoadingMap) to(Failed)

In-game:

Kann nicht beitreten. Die folgenden Steuerprogramme für Mod-Ereignisse stimmen nicht mit denen des Servers überein. Dies deutet darauf hin, dass diese Mods Probleme im Multiplayer (beim Speichern/Laden) hervorrufen können. (Weitere Details in der Protokolldatei):

mod-Kux-BlueprintExtensions
mod-Kux-CoreLib

Which translates to:

Unable to join. The following controll-applications for mod-events aren't the same as the servers. This indicates, that these mods will cause issues in Multiplayer (saving/loading). More information in the logs.

Any idea, what is causing this?

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