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GameObject.java
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66 lines (48 loc) · 1013 Bytes
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package com.tutorial.main;
import java.awt.*;
/**
* Created by narhwal on 6/9/2016.
*/
public abstract class GameObject {
protected int x, y;
protected ID id;
protected int velX, velY;
public GameObject(int x, int y, ID id) {
this.x = x;
this.y = y;
this.id = id;
}
public abstract Rectangle getBounds();
public abstract void tick();
public abstract void render(Graphics g);
public void setX(int x) {
this.x = x;
}
public void setY(int y) {
this.y = y;
}
public int getX() {
return x;
}
public int getY() {
return y;
}
public void setId(ID id) {
this.id = id;
}
public ID getId() {
return id;
}
public void setVelX(int velX) {
this.velX = velX;
}
public int getVelX() {
return velX;
}
public int getVelY() {
return velY;
}
public void setVelY(int velY) {
this.velY = velY;
}
}