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docs/01_Installing_dependencies.md

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## Important
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This page will explain how to install all the necessary tools to compile the Daxa repository itself, though these things will be necessary for consumers of Daxa as a dependency as well. We'll go over using Daxa as a dependency in the next page. If you have previously worked with Vulkan or C++ before, you can skip some of these steps. Since those steps are different for Windows and Linux, this page is split into multiple parts. Make sure you follow the steps from the correct heading.
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This page will explain how to install all the necessary tools to compile the Daxa repository itself, though these things are also required for consumers of Daxa as a dependency. We'll go over using Daxa as a dependency in the next page. If you have previously worked with Vulkan or C++, you can skip some of these steps. Since those steps are different for Windows and Linux, this page is split into multiple parts. Make sure you follow the steps from the correct heading.
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## Windows
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### Misc tools
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You also need to install [Git](https://git-scm.com/download/win) and [CMake](https://cmake.org/download/). To do so, simply download & run the installers from their websites.
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You also need to install [Git](https://git-scm.com/download/win) and [CMake](https://cmake.org/download/). To do so, simply download and run the installers from their websites.
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### Vulkan SDK
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The last step is to download the [Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows). During installation make sure to keep "Debuggable Shader API Libraries" unchecked since they might clash with glslang later on.
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The last step is downloading the [Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows). During installation, keep "Debuggable Shader API Libraries" unchecked since they might clash with glslang later.
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## Linux
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## Installing VSCode (Windows & Linux)
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In this tutorial, we will be using [Visual Studio Code](https://code.visualstudio.com/download) as our code editor. You can also use other IDEs such as [CLion](https://www.jetbrains.com/clion/), but it may be harder to follow the tutorial. We therefore recommend using VSCode with the following extensions:
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This tutorial will use [Visual Studio Code](https://code.visualstudio.com/download) as our code editor. You can also use other IDEs such as [CLion](https://www.jetbrains.com/clion/), but it may be harder to follow the tutorial. We therefore recommend using VSCode with the following extensions:
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1. C/C++ Extension Pack (`ms-vscode.cpptools-extension-pack`)
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2. GLSL Lint (`dtoplak.vscode-glsllint`)

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