@@ -374,7 +374,7 @@ __STATIC_INLINE__ void ggml_merge_tensor_2d(struct ggml_tensor* input,
374374 for (int ix = x_skip; ix < width; ix++) {
375375 for (int k = 0 ; k < channels; k++) {
376376 float new_value = ggml_tensor_get_f32 (input, ix, iy, k);
377- if (overlap_x > 0 && overlap_y > 0 ) { // blend colors in overlapped area
377+ if (overlap_x > 0 || overlap_y > 0 ) { // blend colors in overlapped area
378378 float old_value = ggml_tensor_get_f32 (output, x + ix, y + iy, k);
379379
380380 const float x_f_0 = (overlap_x > 0 && x > 0 ) ? (ix - x_skip) / float (overlap_x) : 1 ;
@@ -508,12 +508,31 @@ __STATIC_INLINE__ void sd_tiling(ggml_tensor* input, ggml_tensor* output, const
508508 input_tile_size = tile_size * scale;
509509 output_tile_size = tile_size;
510510 }
511- int num_tiles_x = (input_width - (int )(input_tile_size * tile_overlap_factor)) / (int )(input_tile_size * (1 - tile_overlap_factor));
511+ int num_tiles_x = (input_width - (int )(input_tile_size * tile_overlap_factor)) / (int )(input_tile_size * (1 . - tile_overlap_factor));
512512 float tile_overlap_factor_x = (float )(input_tile_size * num_tiles_x - input_width) / (float )(input_tile_size * (num_tiles_x - 1 ));
513+ if (num_tiles_x <= 1 ) {
514+ if (input_width == input_tile_size) {
515+ num_tiles_x = 1 ;
516+ tile_overlap_factor_x = 0 ;
517+ } else {
518+ num_tiles_x = 2 ;
519+ tile_overlap_factor_x = (2 * input_tile_size - input_width) / (float )input_tile_size;
520+ }
521+ }
513522
514523 int num_tiles_y = (input_height - (int )(input_tile_size * tile_overlap_factor)) / (int )(input_tile_size * (1 - tile_overlap_factor));
515524 float tile_overlap_factor_y = (float )(input_tile_size * num_tiles_y - input_height) / (float )(input_tile_size * (num_tiles_y - 1 ));
525+ if (num_tiles_y <= 1 ) {
526+ if (input_height == input_tile_size) {
527+ num_tiles_y = 1 ;
528+ tile_overlap_factor_y = 0 ;
529+ } else {
530+ num_tiles_y = 2 ;
531+ tile_overlap_factor_y = (2 * input_tile_size - input_height) / (float )input_tile_size;
532+ }
533+ }
516534
535+ LOG_DEBUG (" num tiles : %d, %d " , num_tiles_x, num_tiles_y);
517536 LOG_DEBUG (" optimal overlap : %f, %f (targeting %f)" , tile_overlap_factor_x, tile_overlap_factor_y, tile_overlap_factor);
518537
519538 GGML_ASSERT (input_width % 2 == 0 && input_height % 2 == 0 && output_width % 2 == 0 && output_height % 2 == 0 ); // should be multiple of 2
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