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No way to register VertexOutputScheme if not using any of the basic outputschemes? #640

@EricMEsch

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@EricMEsch

I think the only place where the VertexOutputScheme is in RMGHardware.cc:

  // also store primary vertex data, if we have any other output.
  if (!fActiveOutputSchemes.empty()) {
    fActiveOutputSchemes.emplace_back(std::make_shared<RMGVertexOutputScheme>());
  }

But this happens before any optional outputscheme and any user-provided output schemes are registered.

Am i correct, that the only way to get the VertexOutputscheme is to register any volume either as germanium, scintillator or optical?

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