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| 1 | +#### Basic parameters ######## |
| 2 | +resolution: 0.04 # resolution in m. |
| 3 | +map_length: 8 # map's size in m. |
| 4 | +sensor_noise_factor: 0.05 # point's noise is sensor_noise_factor*z^2 (z is distance from sensor). |
| 5 | +mahalanobis_thresh: 2.0 # points outside this distance is outlier. |
| 6 | +outlier_variance: 0.01 # if point is outlier, add this value to the cell. |
| 7 | +drift_compensation_variance_inler: 0.05 # cells under this value is used for drift compensation. |
| 8 | +max_drift: 0.1 # drift compensation happens only the drift is smaller than this value (for safety) |
| 9 | +drift_compensation_alpha: 0.1 # drift compensation alpha for smoother update of drift compensation |
| 10 | +time_variance: 0.0001 # add this value when update_variance is called. |
| 11 | +max_variance: 100.0 # maximum variance for each cell. |
| 12 | +initial_variance: 1000.0 # initial variance for each cell. |
| 13 | +traversability_inlier: 0.9 # cells with higher traversability are used for drift compensation. |
| 14 | +dilation_size: 3 # dilation filter size before traversability filter. |
| 15 | +wall_num_thresh: 20 # if there are more points than this value, only higher points than the current height are used to make the wall more sharp. |
| 16 | +min_height_drift_cnt: 100 # drift compensation only happens if the valid cells are more than this number. |
| 17 | +position_noise_thresh: 0.01 # if the position change is bigger than this value, the drift compensation happens. |
| 18 | +orientation_noise_thresh: 0.01 # if the orientation change is bigger than this value, the drift compensation happens. |
| 19 | +position_lowpass_alpha: 0.2 # lowpass filter alpha used for detecting movements. |
| 20 | +orientation_lowpass_alpha: 0.2 # lowpass filter alpha used for detecting movements. |
| 21 | +min_valid_distance: 0.5 # points with shorter distance will be filtered out. |
| 22 | +max_height_range: 1.0 # points higher than this value from sensor will be filtered out to disable ceiling. |
| 23 | +ramped_height_range_a: 0.3 # if z > max(d - ramped_height_range_b, 0) * ramped_height_range_a + ramped_height_range_c, reject. |
| 24 | +ramped_height_range_b: 1.0 # if z > max(d - ramped_height_range_b, 0) * ramped_height_range_a + ramped_height_range_c, reject. |
| 25 | +ramped_height_range_c: 0.2 # if z > max(d - ramped_height_range_b, 0) * ramped_height_range_a + ramped_height_range_c, reject. |
| 26 | +update_variance_fps: 5.0 # fps for updating variance. |
| 27 | +update_pose_fps: 10.0 # fps for updating pose and shift the center of map. |
| 28 | +time_interval: 0.1 # Time layer is updated with this interval. |
| 29 | +map_acquire_fps: 5.0 # Raw map is fetched from GPU memory in this fps. |
| 30 | +publish_statistics_fps: 1.0 # Publish statistics topic in this fps. |
| 31 | + |
| 32 | +max_ray_length: 10.0 # maximum length for ray tracing. |
| 33 | +cleanup_step: 0.1 # subtitute this value from validity layer at visibiltiy cleanup. |
| 34 | +cleanup_cos_thresh: 0.1 # subtitute this value from validity layer at visibiltiy cleanup. |
| 35 | + |
| 36 | +safe_thresh: 0.7 # if traversability is smaller, it is counted as unsafe cell. |
| 37 | +safe_min_thresh: 0.4 # polygon is unsafe if there exists lower traversability than this. |
| 38 | +max_unsafe_n: 10 # if the number of cells under safe_thresh exceeds this value, polygon is unsafe. |
| 39 | + |
| 40 | +overlap_clear_range_xy: 4.0 # xy range [m] for clearing overlapped area. this defines the valid area for overlap clearance. (used for multi floor setting) |
| 41 | +overlap_clear_range_z: 2.0 # z range [m] for clearing overlapped area. cells outside this range will be cleared. (used for multi floor setting) |
| 42 | + |
| 43 | +map_frame: 'map' # The map frame where the odometry source uses. |
| 44 | +base_frame: 'body' # The robot's base frame. This frame will be a center of the map. |
| 45 | +corrected_map_frame: 'odom_corrected' |
| 46 | + |
| 47 | +#### Feature toggles ######## |
| 48 | +enable_edge_sharpen: true |
| 49 | +enable_visibility_cleanup: true |
| 50 | +enable_drift_compensation: true |
| 51 | +enable_overlap_clearance: true |
| 52 | +enable_pointcloud_publishing: false |
| 53 | +enable_drift_corrected_TF_publishing: false |
| 54 | +enable_normal_color: false # If true, the map contains 'color' layer corresponding to normal. Add 'color' layer to the publishers setting if you want to visualize. |
| 55 | + |
| 56 | +#### Traversability filter ######## |
| 57 | +use_chainer: false # Use chainer as a backend of traversability filter or pytorch. If false, it uses pytorch. pytorch requires ~2GB more GPU memory compared to chainer but runs faster. |
| 58 | +weight_file: '$(rospack find elevation_mapping_cupy)/config/core/weights.dat' # Weight file for traversability filter |
| 59 | + |
| 60 | +#### Upper bound ######## |
| 61 | +use_only_above_for_upper_bound: false |
| 62 | + |
| 63 | +#### Plugins ######## |
| 64 | +# plugin_config_file: '$(rospack find elevation_mapping_cupy)/config/anymal_plugin_config.yaml' |
| 65 | + |
| 66 | +#### Publishers ######## |
| 67 | +# topic_name: |
| 68 | +# layers: # Choose from 'elevation', 'variance', 'traversability', 'time', 'normal_x', 'normal_y', 'normal_z', 'color', plugin_layer_names |
| 69 | +# basic_layers: # basic_layers for valid cell computation (e.g. Rviz): Choose a subset of `layers`. |
| 70 | +# fps: # Publish rate. Use smaller value than `map_acquire_fps`. |
| 71 | + |
| 72 | +# publishers: |
| 73 | +# elevation_map_raw: |
| 74 | +# layers: ['elevation', 'traversability', 'variance'] |
| 75 | +# basic_layers: ['elevation', 'traversability'] |
| 76 | +# fps: 5.0 |
| 77 | + |
| 78 | +# semantic_map_raw: |
| 79 | +# layers: ['elevation', 'traversability'] |
| 80 | +# basic_layers: ['elevation', 'traversability'] |
| 81 | +# fps: 5.0 |
| 82 | + |
| 83 | +#### Initializer ######## |
| 84 | +initialize_method: 'linear' # Choose one from 'nearest', 'linear', 'cubic' |
| 85 | +initialize_frame_id: ['RF_FOOT', 'LF_FOOT', 'RH_FOOT', 'LH_FOOT'] # One tf (like ['footprint'] ) initializes a square around it. |
| 86 | +initialize_tf_offset: [0.0, 0.0, 0.0, 0.0] # z direction. Should be same number as initialize_frame_id. |
| 87 | +dilation_size_initialize: 5 # dilation size after the init. |
| 88 | +initialize_tf_grid_size: 0.4 # This is not used if number of tf is more than 3. |
| 89 | +use_initializer_at_start: true # Use initializer when the node starts. |
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