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docs: Update SECURITY and minor release notes tweaks (AcademySoftwareFoundation#2062)
Signed-off-by: Larry Gritz <lg@larrygritz.com>
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CHANGES.md

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@@ -42,16 +42,13 @@ Release 1.15 (Dec ??, 2025) -- compared to 1.14
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### New minimum dependencies, toolchain, and compatibility changes:
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* *Python*: 3.9 minimum (from 3.7) [#2017](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2017) (1.15.0.0)
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* *LLVM*: New minimum Raise llvm minimum to 14.0 (from 11.0). [#2019](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2019) (1.15.0.0)
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* *LLVM*: Raise llvm minimum to 14.0 (from 11.0). [#2019](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2019) (1.15.0.0)
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### ✏️ OSL Language, standard library, and oslc compiler (for shader writers):
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* No changes to the language in this release.
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### ⛰️ API changes and new ShadingSystem features (for renderer writers):
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* *BSDL Library*: The internal Imageworks BSDF library has been open sourced and included with OSL as a header-only library for renderer authors. [#1986](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1986) (by Alejandro Conty) (1.15.0.0) And subsequent enhancements:
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- *bsdl*: Implement MX conductor with multiple scattering [#1991](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1991) (by Alejandro Conty) (1.15.0.0)
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- *bsdl*: Change MX conductor to sample bounded visible normals [#2000](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2000) (by Alejandro Conty) (1.15.0.0)
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- *bsdl*: Add BSDF for MaterialX dielectric with Multiple Scattering [#2009](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2009) (by Alejandro Conty) (1.15.0.0)
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* *BSDL Library*: The internal Imageworks BSDF library has been open sourced and included with OSL as a header-only library for renderer authors. [#1986](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1986) (by Alejandro Conty) (1.15.0.0) And subsequent enhancements: [#1991](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1991) [#2000](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2000) [#2009](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2009) (all by Alejandro Conty) (1.15.0.0)
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* Continued work on "rs free function" migration:
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- *api*: Add rs_allocate_closure free function. [#1944](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1944) (by Curtis Black) (1.15.0.0)
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SECURITY.md

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| Version / branch | Supported |
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| --------- | ---------------------------------------------------- |
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| main | :white_check_mark: :construction: ALL fixes immediately, but this is a branch under development with a frequently unstable ABI and occasionally unstable API. |
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| 1.14.x | :white_check_mark: All fixes that can be backported without breaking ABI compatibility. New tagged releases monthly. |
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| 1.13.x | :warning: Only the most critical fixes, only if they can be easily backported. |
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| <= 1.12.x | :x: No longer receiving patches of any kind. |
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| 1.15.x | :white_check_mark: All fixes that can be backported without breaking ABI compatibility. New tagged releases monthly. |
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| 1.14.x | :warning: Only the most critical fixes, only if they can be easily backported. |
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| <= 1.13.x | :x: No longer receiving patches of any kind. |
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## Reporting a Vulnerability

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