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Behaviour of "disguise ~onDeath" changed between 11.0.9 and 11.0.10 #819

@Storexo

Description

@Storexo

Recently upgraded LibsDisguise to version 11.0.10 in an attempt to update the server to 1.21.10.

For context, when a MM mob is killed, the following script is run (including the relevant mob config):

OT_Ocelote_1:
Display: "<#FFFF00>Wild Ocelot &7[&f<caster.level>&7]"
Disguise: OCELOT setDynamicName setScale 1.75
Skills:

  • disguise{d="CAT"} @self ~onDeath

This previously caused the display name to be removed from the mob, while still playing the vanilla death animation.

When updating to 11.0.10, or any later version, this behaviour has been changed. Now, when killed, the mob remains static in place for 1 second, and does not play the death animation. See attached pictures, can aquire gifs if neccesary.

11.0.9
Image

11.0.10

Image

Been toying around with other ways to achieve this without success.

Is this something that is "fixable"?

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