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Description
Is there an existing issue for this?
- This is a bug in RetroArch frontend
- I have searched the existing issues
Description
Pressing "random selection" button in any playlist always result in the same "randomization seed" / pattern of ROMs after restarting RetroArch.
Tested on x86_64 Linux on a few different PCs and on a SteamDeck, with Ozone and XMB UI drivers.
Expected behavior
I expect RetroArch to randomize selection differently each time after restarting.
Steps to reproduce the bug
- Open RetroArch
- Go to any playlist with games (in my case 500+)
- Press "randomize selection" a few times and take a note of whatever games came up this way
- Restart RetroArch
- Go to the same playlist
- Press "randomize selection" a few times and get the same exact games
Version/Commit
1.21.0 (Flatpak stable)
Present in the nightly version
I don't know
Platform & operating system
Void Linux x86_64 / SteamOS
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