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5 | 5 | | [4DO](https://docs.libretro.com/library/opera/) | 3DO | | |
6 | 6 | | a5200 | Atari 5200 | | |
7 | 7 | | Anarch | Game | A port of Anarch, 90s-style Doom clone shooter game | |
8 | | -| Ardens | Arduboy | A simulator for the Arduboy FX | |
| 8 | +| [Ardens](../library/ardens.md) | Arduboy | A simulator for the Arduboy FX | |
9 | 9 | | Arduous | Arduboy | A emulator for Arduboy, a handheld game console with open source software, based on the Arduino hardware platform | |
10 | 10 | | [Atari800](https://docs.libretro.com/library/atari800/) | Atari 5200 | | |
11 | 11 | | [b2](../library/b2.md) | Acorn BBC Micro | | |
12 | 12 | | [Beetle bsnes](../library/beetle_bsnes.md) | Nintendo SNES/SFC | | |
13 | 13 | | [Beetle Cygne](https://docs.libretro.com/library/beetle_cygne/) | Bandai WonderSwan/Color | | |
14 | 14 | | [Beetle GBA](../library/beetle_gba.md) | Game Boy Advance | | |
15 | | -| Beetle Lynx | Atari Lynx | | |
| 15 | +| [Beetle Lynx](../library/beetle_lynx.md) | Atari Lynx | | |
16 | 16 | | Beetle NeoPop | Neo Geo Pocket/Color | | |
17 | 17 | | Beetle PC-FX | NEC PC-FX | | |
18 | 18 | | Beetle PCE | NEC PC Engine/SuperGrafx/CD | | |
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25 | 25 | | [Beetle VB](../library/beetle_vb.md) | Nintendo Virtual Boy | | |
26 | 26 | | BK | BK-0010/BK-0011(M)/Terak 8510-a | A port of the PDP11 emulator to libretro. This core emulates the PDP-11/03 platform. | |
27 | 27 | | BlastEm | Sega Genesis (Mega Drive) | | |
28 | | -| blueMSX | MSX/SVI/ColecoVision/SG-1000 | | |
| 28 | +| [blueMSX](../library/bluemsx.md) | MSX/SVI/ColecoVision/SG-1000 | | |
29 | 29 | | [bnes](../library/bnes.md) | Nintendo NES/Famicom | | |
30 | 30 | | boom 3 | Game engine | A port of the Doom 3 engine to libretro. There is a separate core for it's expansion pack 'Resurrection of Evil'. | |
31 | 31 | | boom 3 xp | Game engine | (See boom 3 note) | |
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96 | 96 | | [Gambatte](../library/gambatte.md) | Game Boy/Color | | |
97 | 97 | | Game Music Emu | Music player | A port of Game Music Emu which allows playback of a wide variety of video game music formats | |
98 | 98 | | [Gearboy](../library/gearboy.md) | Game Boy/Color | | |
99 | | -| Gearcoleco | Coleco ColecoVision | | |
| 99 | +| [Gearcoleco](../library/gearcoleco.md) | Coleco ColecoVision | | |
100 | 100 | | Gearsystem | Sega MS/GG/SG-1000 | | |
101 | 101 | | Genesis Plus GX | Sega MS/GG/MD/CD | | |
102 | 102 | | Geolith | SNK Neo Geo AES/MVS | Highly accurate emulator for the Neo Geo AES and MVS Cartridge Systems | |
103 | 103 | | [gpSP](../library/gpsp.md) | Game Boy Advance | | |
104 | 104 | | Gong | Game | A clone of Pong written for libretro | |
105 | 105 | | GW | Handheld Electronic | A simulator of various Game and Watch-style handheld electronic games | |
106 | | -| Handy | Atari Lynx | | |
107 | | -| Hatari | Atari ST/STE/TT/Falcon | | |
| 106 | +| [Handy](../library/handy.md) | Atari Lynx | | |
| 107 | +| [Hatari](../library/hatari.md) | Atari ST/STE/TT/Falcon | | |
108 | 108 | | HBMAME | Arcade/Console/various | HBMAME (HomeBrew MAME) is a derivative of MAME, and contains various hacks and homebrews | |
109 | 109 | | [higan Accuracy](../library/higan_accuracy.md) | Nintendo SNES/SFC/Game Boy/Color | | |
| 110 | +| [Holani](../library/holani.md) | Atari Lynx | | |
110 | 111 | | Imageviewer | Imageviewer | A basic core for viewing still images in a libretro frontend | |
111 | 112 | | Ishiiruka | Nintendo GameCube/Wii | | |
112 | 113 | | JAXE | CHIP-8/S-CHIP/XO-CHIP | | |
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163 | 164 | | Potator | Watara Supervision | | |
164 | 165 | | PPSSPP | PlayStation Portable | | |
165 | 166 | | PrBoom | Game engine | A port of the PrBoom source port of iD's classic Doom engine | |
166 | | -| ProSystem | Atari 7800 | | |
167 | | -| PUAE | Commodore Amiga | | |
168 | | -| PUAE 2021 | Commodore Amiga | | |
| 167 | +| [ProSystem](../library/prosystem.md) | Atari 7800 | | |
| 168 | +| [PUAE](../library/puae.md) | Commodore Amiga | | |
| 169 | +| [PUAE 2021](../library/puae.md) | Commodore Amiga | | |
169 | 170 | | PuzzleScript | Game engine | A port of PuzzleScript, open source HTML5 puzzle game engine | |
170 | 171 | | PX68k | Sharp X68000 | | |
171 | 172 | | QUASI88 | NEC PC-8000/PC-8800 series | | |
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206 | 207 | | [VBA Next](https://docs.libretro.com/library/vba_next/) | Game Boy Advance | | |
207 | 208 | | [vecx](https://docs.libretro.com/library/vecx/) | Vectrex | | |
208 | 209 | | [VeMUlator](https://docs.libretro.com/library/vemulator/) | SEGA Visual Memory Unit | A port of VeMUlator, a SEGA Dreamcast VMU emulator originally developed for Android | |
209 | | -| VICE x64 | Commodore C64 | | |
210 | | -| VICE x64sc | Commodore C64 | | |
211 | | -| VICE x128 | Commodore C128 | | |
212 | | -| VICE xcbm2 | Commodore CBM-II 6x0/7x0 | | |
213 | | -| VICE xcbm5x0 | Commodore CBM-II 5x0 | | |
214 | | -| VICE xpet | Commodore PET | | |
215 | | -| VICE xplus4 | Commodore Plus/4 | | |
216 | | -| VICE xscpu64 | Commodore C64 SuperCPU | | |
217 | | -| VICE xvic | Commodore VIC-20 | | |
| 210 | +| [VICE x64](../library/vice.md) | Commodore C64 | | |
| 211 | +| [VICE x64dtv](../library/vice.md) | Commodore C64DTV | DTV2 PAL/NTSC, DTV3 PAL/NTSC, HUMMER NTSC | |
| 212 | +| [VICE x64sc](../library/vice.md) | Commodore C64 | | |
| 213 | +| [VICE x128](../library/vice.md) | Commodore C128 | | |
| 214 | +| [VICE xcbm2](../library/vice.md) | Commodore CBM-II 6x0/7x0 | | |
| 215 | +| [VICE xcbm5x0](../library/vice.md) | Commodore CBM-II 5x0 | | |
| 216 | +| [VICE xpet](../library/vice.md) | Commodore PET | | |
| 217 | +| [VICE xplus4](../library/vice.md) | Commodore Plus/4 | | |
| 218 | +| [VICE xscpu64](../library/vice.md) | Commodore C64 SuperCPU | | |
| 219 | +| [VICE xvic](../library/vice.md) | Commodore VIC-20 | | |
218 | 220 | | Vircon32 | Game engine | A port of Vircon32 game console to libretro | |
219 | | -| Virtual Jaguar | Atari Jaguar | | |
| 221 | +| [Virtual Jaguar](../library/virtual_jaguar.md) | Atari Jaguar | | |
220 | 222 | | VirtualXT | DOS | Runns PC/XT class software. Mainly intended for PC booters from the 80's. | |
221 | 223 | | vitaQuake 2 | Game engine | A port of the VitaQuake 2 source port of iD's Quake 2 engine to libretro. There is a separate core for each of the Quake 2 mission packs, 'Rogue', 'Zaero' and 'Xatrix'. | |
222 | 224 | | vitaQuake 2 (Rogue) | Game engine | (See vitaQuake 2 note) | |
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