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[Bug]: Real Wiimote with Dolphin bar does not work #372

@replicacoil

Description

@replicacoil

Dolphin version

0ca2e97

RetroArch version

1.21.0

Platform

Windows

Renderer

Vulkan

Game exhibiting the issue

Any

Describe the issue

My real wiimote that is connected to my pc through a Dolphin Bar and works correctly in standalone and the old core. Swapping the old core with the new one breaks this completely.
Continuous Scanning is turned on in the settings or in the core config file as: dolphin_wiimote_continuous_scanning = "enabled".
The first controller is set to: Real WiiMote.
Driver: input_joypad_driver = "sdl2"
Driver: input_driver = "sdl2"
The Dolphin Bar is set to mode 4, this mode is specifically made to emulate a real wiimote on dolphin.
2 logs have been added, one with a run of the old core and one with the new core. All other settings were identical.

Log Output

new.log

old.log

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