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Sync SDL2 wiki -> header
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include/SDL_main.h

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@@ -187,8 +187,8 @@ extern DECLSPEC void SDLCALL SDL_SetMainReady(void);
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* \param name the window class name, in UTF-8 encoding. If NULL, SDL
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* currently uses "SDL_app" but this isn't guaranteed.
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* \param style the value to use in WNDCLASSEX::style. If `name` is NULL, SDL
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* currently uses `(CS_BYTEALIGNCLIENT | CS_OWNDC)` regardless of
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* what is specified here.
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* currently uses `(CS_BYTEALIGNCLIENT \| CS_OWNDC)` regardless
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* of what is specified here.
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* \param hInst the HINSTANCE to use in WNDCLASSEX::hInstance. If zero, SDL
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* will use `GetModuleHandle(NULL)` instead.
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* \returns 0 on success, -1 on error. SDL_GetError() may have details.

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