@@ -858,10 +858,10 @@ SDL_DYNAPI_PROC(int,SDL_SoftStretchLinear,(SDL_Surface *a, const SDL_Rect *b, SD
858858SDL_DYNAPI_PROC (ID3D11Device * ,SDL_RenderGetD3D11Device ,(SDL_Renderer * a ),(a ),return )
859859#endif
860860SDL_DYNAPI_PROC (int ,SDL_UpdateNVTexture ,(SDL_Texture * a , const SDL_Rect * b , const Uint8 * c , int d , const Uint8 * e , int f ),(a ,b ,c ,d ,e ,f ),return )
861- SDL_DYNAPI_PROC (void ,SDL_SetWindowKeyboardGrab ,(SDL_Window * a , SDL_bool b ),(a ,b ),)
862- SDL_DYNAPI_PROC (void ,SDL_SetWindowMouseGrab ,(SDL_Window * a , SDL_bool b ),(a ,b ),)
863- SDL_DYNAPI_PROC (SDL_bool ,SDL_GetWindowKeyboardGrab ,(SDL_Window * a ),(a ),return )
864- SDL_DYNAPI_PROC (SDL_bool ,SDL_GetWindowMouseGrab ,(SDL_Window * a ),(a ),return )
861+ SDL_DYNAPI_PROC (void ,SDL_SetWindowKeyboardGrab ,(SDL_Window * a , SDL_bool b ),(a ,b ),)
862+ SDL_DYNAPI_PROC (void ,SDL_SetWindowMouseGrab ,(SDL_Window * a , SDL_bool b ),(a ,b ),)
863+ SDL_DYNAPI_PROC (SDL_bool ,SDL_GetWindowKeyboardGrab ,(SDL_Window * a ),(a ),return )
864+ SDL_DYNAPI_PROC (SDL_bool ,SDL_GetWindowMouseGrab ,(SDL_Window * a ),(a ),return )
865865SDL_DYNAPI_PROC (int ,SDL_isalpha ,(int a ),(a ),return )
866866SDL_DYNAPI_PROC (int ,SDL_isalnum ,(int a ),(a ),return )
867867SDL_DYNAPI_PROC (int ,SDL_isblank ,(int a ),(a ),return )
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