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Sync SDL3 wiki -> header
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include/SDL3/SDL_audio.h

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@@ -1445,7 +1445,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_PutAudioStreamData(SDL_AudioStream *stream,
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typedef void (SDLCALL *SDL_AudioStreamDataCompleteCallback)(void *userdata, const void *buf, int buflen);
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/**
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* Add constant data to the stream.
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* Add external data to an audio stream without copying it.
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*
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* Unlike SDL_PutAudioStreamData(), this function does not make a copy of the
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* provided data, instead storing the provided pointer. This means that the

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