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Sync SDL3 wiki -> header
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include/SDL3/SDL_begin_code.h

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@@ -295,7 +295,7 @@
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* float x, y, z, w;
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* } SDL_ALIGNED(16) MySIMDAlignedData;
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*
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*
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* // make sure this one field in a struct is aligned to 16 bytes for SIMD access.
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* typedef struct {
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* SomeStuff stuff;
@@ -312,9 +312,9 @@
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* something that respects this alignment, use SDL_aligned_alloc() or some
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* other mechanism.
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*
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* On compilers without alignment support, this macro is defined to an
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* invalid symbol, to make it clear that the current compiler is likely to
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* generate incorrect code when it sees this macro.
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* On compilers without alignment support, this macro is defined to an invalid
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* symbol, to make it clear that the current compiler is likely to generate
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* incorrect code when it sees this macro.
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*
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* \param x the byte count to align to, so the data's address will be a
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* multiple of this value.

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