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Clarify that SDL_GetAudioStreamDevice() returns the logical device.
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include/SDL3/SDL_audio.h

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@@ -1021,7 +1021,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnbindAudioStream(SDL_AudioStream *stream);
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/**
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* Query an audio stream for its currently-bound device.
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*
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* This reports the audio device that an audio stream is currently bound to.
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* This reports the logical audio device that an audio stream is currently bound to.
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*
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* If not bound, or invalid, this returns zero, which is not a valid device
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* ID.

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