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25 | 25 | #include "../SDL_runapp.h" |
26 | 26 | #include "../../core/windows/SDL_windows.h" |
27 | 27 |
|
28 | | -/* Win32-specific SDL_RunApp(), which does most of the SDL_main work, |
29 | | - based on SDL_windows_main.c, placed in the public domain by Sam Lantinga 4/13/98 */ |
30 | | - |
31 | 28 | #include <shellapi.h> // CommandLineToArgvW() |
32 | 29 |
|
33 | | -// Pop up an out of memory message, returns to Windows |
34 | 30 | static int OutOfMemory(void) |
35 | 31 | { |
36 | 32 | SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal Error", "Out of memory - aborting", NULL); |
37 | 33 | return -1; |
38 | 34 | } |
39 | 35 |
|
40 | | -int MINGW32_FORCEALIGN SDL_RunApp(int _argc, char* _argv[], SDL_main_func mainFunction, void * reserved) |
| 36 | +static int ErrorProcessingCommandLine(void) |
41 | 37 | { |
42 | | - /* Gets the arguments with GetCommandLine, converts them to argc and argv |
43 | | - and calls SDL_main */ |
44 | | - |
45 | | - LPWSTR *argvw; |
46 | | - char **argv; |
47 | | - int i, argc, result; |
48 | | - |
49 | | - (void)_argc; (void)_argv; (void)reserved; |
50 | | - |
51 | | - argvw = CommandLineToArgvW(GetCommandLineW(), &argc); |
52 | | - if (!argvw) { |
53 | | - return OutOfMemory(); |
54 | | - } |
55 | | - |
56 | | - /* Note that we need to be careful about how we allocate/free memory here. |
57 | | - * If the application calls SDL_SetMemoryFunctions(), we can't rely on |
58 | | - * SDL_free() to use the same allocator after SDL_main() returns. |
59 | | - */ |
| 38 | + SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal Error", "Error processing command line arguments", NULL); |
| 39 | + return -1; |
| 40 | +} |
60 | 41 |
|
61 | | - // Parse it into argv and argc |
62 | | - argv = (char **)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (argc + 1) * sizeof(*argv)); |
63 | | - if (!argv) { |
64 | | - return OutOfMemory(); |
65 | | - } |
66 | | - for (i = 0; i < argc; ++i) { |
67 | | - const int utf8size = WideCharToMultiByte(CP_UTF8, 0, argvw[i], -1, NULL, 0, NULL, NULL); |
68 | | - if (!utf8size) { // uhoh? |
69 | | - SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal Error", "Error processing command line arguments", NULL); |
70 | | - return -1; |
| 42 | +int MINGW32_FORCEALIGN SDL_RunApp(int caller_argc, char* caller_argv[], SDL_main_func mainFunction, void * reserved) |
| 43 | +{ |
| 44 | + int result, argc; |
| 45 | + LPWSTR *argvw = NULL; |
| 46 | + char **argv = NULL; |
| 47 | + (void)reserved; |
| 48 | + |
| 49 | + // Note that we need to be careful about how we allocate/free memory in this function. If the application calls |
| 50 | + // SDL_SetMemoryFunctions(), we can't rely on SDL_free() to use the same allocator after SDL_main() returns. |
| 51 | + |
| 52 | + if (!caller_argv || caller_argc < 0) { |
| 53 | + // If the passed argv is NULL or argc is negative, the user expects SDL to get the command line arguments |
| 54 | + // using GetCommandLineW() and convert them to argc and argv before calling mainFunction(). |
| 55 | + |
| 56 | + // Because of how the Windows command line works, we know for sure that the buffer size required to store all |
| 57 | + // argument strings converted to UTF-8 (with null terminators) is guaranteed to be less than or equal to the |
| 58 | + // size of the original command line string converted to UTF-8. |
| 59 | + const int argdata_size = WideCharToMultiByte(CP_UTF8, 0, GetCommandLineW(), -1, NULL, 0, NULL, NULL); // Includes the null terminator |
| 60 | + if (!argdata_size) { |
| 61 | + result = ErrorProcessingCommandLine(); |
| 62 | + goto cleanup; |
71 | 63 | } |
72 | 64 |
|
73 | | - argv[i] = (char *)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, utf8size); // this size includes the null-terminator character. |
74 | | - if (!argv[i]) { |
75 | | - return OutOfMemory(); |
| 65 | + argvw = CommandLineToArgvW(GetCommandLineW(), &argc); |
| 66 | + if (!argvw || argc < 0) { |
| 67 | + result = OutOfMemory(); |
| 68 | + goto cleanup; |
76 | 69 | } |
77 | 70 |
|
78 | | - if (WideCharToMultiByte(CP_UTF8, 0, argvw[i], -1, argv[i], utf8size, NULL, NULL) == 0) { // failed? uhoh! |
79 | | - SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal Error", "Error processing command line arguments", NULL); |
80 | | - return -1; |
| 71 | + // Allocate argv followed by the argument string buffer as one contiguous allocation. |
| 72 | + argv = (char **)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (argc + 1) * sizeof(*argv) + argdata_size); |
| 73 | + if (!argv) { |
| 74 | + result = OutOfMemory(); |
| 75 | + goto cleanup; |
| 76 | + } |
| 77 | + char *argdata = ((char *)argv) + (argc + 1) * sizeof(*argv); |
| 78 | + int argdata_index = 0; |
| 79 | + |
| 80 | + for (int i = 0; i < argc; ++i) { |
| 81 | + const int bytes_written = WideCharToMultiByte(CP_UTF8, 0, argvw[i], -1, argdata + argdata_index, argdata_size - argdata_index, NULL, NULL); |
| 82 | + if (!bytes_written) { |
| 83 | + result = ErrorProcessingCommandLine(); |
| 84 | + goto cleanup; |
| 85 | + } |
| 86 | + argv[i] = argdata + argdata_index; |
| 87 | + argdata_index += bytes_written; |
81 | 88 | } |
| 89 | + argv[argc] = NULL; |
| 90 | + |
| 91 | + argvw = NULL; |
| 92 | + |
| 93 | + caller_argc = argc; |
| 94 | + caller_argv = argv; |
82 | 95 | } |
83 | | - argv[i] = NULL; |
84 | | - LocalFree(argvw); |
85 | 96 |
|
86 | 97 | SDL_SetMainReady(); |
87 | 98 |
|
88 | | - // Run the application main() code |
89 | | - result = SDL_CallMain(argc, argv, mainFunction); |
| 99 | + result = mainFunction(caller_argc, caller_argv); // No need for SDL_CallMain(); we already know that we have a valid argv |
| 100 | + |
| 101 | +cleanup: |
90 | 102 |
|
91 | | - // Free argv, to avoid memory leak |
92 | | - for (i = 0; i < argc; ++i) { |
93 | | - HeapFree(GetProcessHeap(), 0, argv[i]); |
94 | | - } |
95 | 103 | HeapFree(GetProcessHeap(), 0, argv); |
| 104 | + LocalFree(argvw); |
96 | 105 |
|
97 | 106 | return result; |
98 | 107 | } |
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