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Sync SDL3 wiki -> header
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include/SDL3/SDL_gpu.h

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@@ -3939,7 +3939,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ReleaseWindowFromGPUDevice(
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* supported via SDL_WindowSupportsGPUPresentMode /
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* SDL_WindowSupportsGPUSwapchainComposition prior to calling this function.
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*
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* SDL_GPU_PRESENTMODE_VSYNC with SDL_GPU_SWAPCHAINCOMPOSITION_SDR are always
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* SDL_GPU_PRESENTMODE_VSYNC with SDL_GPU_SWAPCHAINCOMPOSITION_SDR is always
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* supported.
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*
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* \param device a GPU context.

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