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Sync SDL3 wiki -> header
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include/SDL3/SDL_gpu.h

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@@ -1691,6 +1691,9 @@ typedef struct SDL_GPUStencilOpState
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* \since This struct is available since SDL 3.2.0.
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*
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* \sa SDL_GPUColorTargetDescription
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* \sa SDL_GPUBlendFactor
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* \sa SDL_GPUBlendOp
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* \sa SDL_GPUColorComponentFlags
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*/
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typedef struct SDL_GPUColorTargetBlendState
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{

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