diff --git a/VisualC-GDK/SDL/SDL.vcxproj b/VisualC-GDK/SDL/SDL.vcxproj index 58194e72467cd..266d426fdaa36 100644 --- a/VisualC-GDK/SDL/SDL.vcxproj +++ b/VisualC-GDK/SDL/SDL.vcxproj @@ -728,6 +728,7 @@ + diff --git a/VisualC-GDK/SDL/SDL.vcxproj.filters b/VisualC-GDK/SDL/SDL.vcxproj.filters index 8a988ace966c8..1dcabe37beef4 100644 --- a/VisualC-GDK/SDL/SDL.vcxproj.filters +++ b/VisualC-GDK/SDL/SDL.vcxproj.filters @@ -79,6 +79,7 @@ + diff --git a/VisualC/SDL/SDL.vcxproj b/VisualC/SDL/SDL.vcxproj index 843f8e61ce613..af4e646ae76a4 100644 --- a/VisualC/SDL/SDL.vcxproj +++ b/VisualC/SDL/SDL.vcxproj @@ -618,6 +618,7 @@ + diff --git a/VisualC/SDL/SDL.vcxproj.filters b/VisualC/SDL/SDL.vcxproj.filters index 375c175c0e95a..74d32874986b9 100644 --- a/VisualC/SDL/SDL.vcxproj.filters +++ b/VisualC/SDL/SDL.vcxproj.filters @@ -1230,6 +1230,9 @@ joystick\hidapi + + joystick\hidapi + joystick\hidapi diff --git a/Xcode/SDL/SDL.xcodeproj/project.pbxproj b/Xcode/SDL/SDL.xcodeproj/project.pbxproj index ffe8fa75a60bf..f6a46240cfec1 100644 --- a/Xcode/SDL/SDL.xcodeproj/project.pbxproj +++ b/Xcode/SDL/SDL.xcodeproj/project.pbxproj @@ -228,6 +228,7 @@ A7D8B54523E2514300DCD162 /* SDL_hidapijoystick.c in Sources */ = {isa = PBXBuildFile; fileRef = A7D8A7C423E2513E00DCD162 /* SDL_hidapijoystick.c */; }; A7D8B54B23E2514300DCD162 /* SDL_hidapi_xboxone.c in Sources */ = {isa = PBXBuildFile; fileRef = A7D8A7C523E2513E00DCD162 /* SDL_hidapi_xboxone.c */; }; A7D8B55123E2514300DCD162 /* SDL_hidapi_switch.c in Sources */ = {isa = PBXBuildFile; fileRef = A7D8A7C623E2513E00DCD162 /* SDL_hidapi_switch.c */; }; + A7D8B55123E2514300DCD163 /* SDL_hidapi_switch2.c in Sources */ = {isa = PBXBuildFile; fileRef = A7D8A7C623E2513E00DCD163 /* SDL_hidapi_switch2.c */; }; A7D8B55723E2514300DCD162 /* SDL_hidapijoystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = A7D8A7C723E2513E00DCD162 /* SDL_hidapijoystick_c.h */; }; A7D8B55D23E2514300DCD162 /* SDL_hidapi_xbox360w.c in Sources */ = {isa = PBXBuildFile; fileRef = A7D8A7C823E2513E00DCD162 /* SDL_hidapi_xbox360w.c */; }; A7D8B56323E2514300DCD162 /* SDL_hidapi_gamecube.c in Sources */ = {isa = PBXBuildFile; fileRef = A7D8A7C923E2513E00DCD162 /* SDL_hidapi_gamecube.c */; }; @@ -811,6 +812,7 @@ A7D8A7C423E2513E00DCD162 /* SDL_hidapijoystick.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapijoystick.c; sourceTree = ""; }; A7D8A7C523E2513E00DCD162 /* SDL_hidapi_xboxone.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_xboxone.c; sourceTree = ""; }; A7D8A7C623E2513E00DCD162 /* SDL_hidapi_switch.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_switch.c; sourceTree = ""; }; + A7D8A7C623E2513E00DCD163 /* SDL_hidapi_switch2.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_switch2.c; sourceTree = ""; }; A7D8A7C723E2513E00DCD162 /* SDL_hidapijoystick_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_hidapijoystick_c.h; sourceTree = ""; }; A7D8A7C823E2513E00DCD162 /* SDL_hidapi_xbox360w.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_xbox360w.c; sourceTree = ""; }; A7D8A7C923E2513E00DCD162 /* SDL_hidapi_gamecube.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_gamecube.c; sourceTree = ""; }; @@ -1948,6 +1950,7 @@ F3FD042D2C9B755700824C4C /* SDL_hidapi_steam_hori.c */, A797456F2B2E9D39009D224A /* SDL_hidapi_steamdeck.c */, A7D8A7C623E2513E00DCD162 /* SDL_hidapi_switch.c */, + A7D8A7C623E2513E00DCD163 /* SDL_hidapi_switch2.c */, F3D60A8228C16A1800788A3A /* SDL_hidapi_wii.c */, A7D8A7C223E2513E00DCD162 /* SDL_hidapi_xbox360.c */, A7D8A7C823E2513E00DCD162 /* SDL_hidapi_xbox360w.c */, @@ -3035,6 +3038,7 @@ F3FA5A222B59ACE000FEAD97 /* yuv_rgb_sse.c in Sources */, F3C2CB232C5DDDB2004D7998 /* SDL_categories.c in Sources */, A7D8B55123E2514300DCD162 /* SDL_hidapi_switch.c in Sources */, + A7D8B55123E2514300DCD163 /* SDL_hidapi_switch2.c in Sources */, A7D8B96223E2514400DCD162 /* SDL_strtokr.c in Sources */, A7D8BB7523E2514500DCD162 /* SDL_clipboardevents.c in Sources */, E4F798202AD8D87F00669F54 /* SDL_video_unsupported.c in Sources */, diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h index 30a04c4da416d..344b36f84ac63 100644 --- a/include/SDL3/SDL_hints.h +++ b/include/SDL3/SDL_hints.h @@ -1809,6 +1809,23 @@ extern "C" { */ #define SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED "SDL_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED" +/** + * A variable controlling whether the HIDAPI driver for Nintendo Switch 2 + * controllers should be used. + * + * The variable can be set to the following values: + * + * - "0": HIDAPI driver is not used. + * - "1": HIDAPI driver is used. + * + * The default is the value of SDL_HINT_JOYSTICK_HIDAPI. + * + * This hint should be set before initializing joysticks and gamepads. + * + * \since This hint is available since SDL 3.4.0. + */ +#define SDL_HINT_JOYSTICK_HIDAPI_SWITCH2 "SDL_JOYSTICK_HIDAPI_SWITCH2" + /** * A variable controlling whether Nintendo Switch Joy-Con controllers will be * in vertical mode when using the HIDAPI driver. diff --git a/src/hidapi/SDL_hidapi.c b/src/hidapi/SDL_hidapi.c index 41e24ec8a0474..3d26abbea5d44 100644 --- a/src/hidapi/SDL_hidapi.c +++ b/src/hidapi/SDL_hidapi.c @@ -743,6 +743,14 @@ static struct int *actual_length, unsigned int timeout ); + int (LIBUSB_CALL *bulk_transfer)( + libusb_device_handle *dev_handle, + unsigned char endpoint, + unsigned char *data, + int length, + int *transferred, + unsigned int timeout + ); int (LIBUSB_CALL *handle_events)(libusb_context *ctx); int (LIBUSB_CALL *handle_events_completed)(libusb_context *ctx, int *completed); const char * (LIBUSB_CALL *error_name)(int errcode); @@ -776,6 +784,7 @@ static struct #define libusb_free_transfer libusb_ctx.free_transfer #define libusb_control_transfer libusb_ctx.control_transfer #define libusb_interrupt_transfer libusb_ctx.interrupt_transfer +#define libusb_bulk_transfer libusb_ctx.bulk_transfer #define libusb_handle_events libusb_ctx.handle_events #define libusb_handle_events_completed libusb_ctx.handle_events_completed #define libusb_error_name libusb_ctx.error_name @@ -843,6 +852,7 @@ typedef struct LIBUSB_hid_device_ LIBUSB_hid_device; #undef libusb_free_transfer #undef libusb_control_transfer #undef libusb_interrupt_transfer +#undef libusb_bulk_transfer #undef libusb_handle_events #undef libusb_handle_events_completed #undef libusb_error_name @@ -889,7 +899,9 @@ static const struct { Uint16 vendor; Uint16 product; } SDL_libusb_whitelist[] = { - { 0x057e, 0x0337 } // Nintendo WUP-028, Wii U/Switch GameCube Adapter + { USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_GAMECUBE_ADAPTER }, + { USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SWITCH2_PRO }, + { USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SWITCH2_GAMECUBE_CONTROLLER }, }; static bool IsInWhitelist(Uint16 vendor, Uint16 product) @@ -1212,6 +1224,7 @@ int SDL_hid_init(void) LOAD_LIBUSB_SYMBOL(void (LIBUSB_CALL *)(struct libusb_transfer *), free_transfer) LOAD_LIBUSB_SYMBOL(int (LIBUSB_CALL *)(libusb_device_handle *, uint8_t, uint8_t, uint16_t, uint16_t, unsigned char *, uint16_t, unsigned int), control_transfer) LOAD_LIBUSB_SYMBOL(int (LIBUSB_CALL *)(libusb_device_handle *, unsigned char, unsigned char *, int, int *, unsigned int), interrupt_transfer) + LOAD_LIBUSB_SYMBOL(int (LIBUSB_CALL *)(libusb_device_handle *, unsigned char, unsigned char *, int, int *, unsigned int), bulk_transfer) LOAD_LIBUSB_SYMBOL(int (LIBUSB_CALL *)(libusb_context *), handle_events) LOAD_LIBUSB_SYMBOL(int (LIBUSB_CALL *)(libusb_context *, int *), handle_events_completed) LOAD_LIBUSB_SYMBOL(const char * (LIBUSB_CALL *)(int), error_name) diff --git a/src/hidapi/libusb/hid.c b/src/hidapi/libusb/hid.c index 94cc50dcb41f0..a21637e01ebc7 100644 --- a/src/hidapi/libusb/hid.c +++ b/src/hidapi/libusb/hid.c @@ -1307,6 +1307,79 @@ static void init_xboxone(libusb_device_handle *device_handle, unsigned short idV } } +static bool is_ns2(unsigned short idVendor, unsigned short idProduct) +{ + if (idVendor == 0x057e) { + if (idProduct == 0x2069) { + return true; + } + if (idProduct == 0x2073) { + return true; + } + } + return false; +} + +static bool ns2_find_bulk_out_endpoint(libusb_device_handle* handle, uint8_t* endpoint_out) +{ + struct libusb_config_descriptor* config; + if (libusb_get_config_descriptor(libusb_get_device(handle), 0, &config) != 0) { + return false; + } + + for (int i = 0; i < config->bNumInterfaces; i++) { + const struct libusb_interface* iface = &config->interface[i]; + for (int j = 0; j < iface->num_altsetting; j++) { + const struct libusb_interface_descriptor* altsetting = &iface->altsetting[j]; + if (altsetting->bInterfaceNumber == 1) { + for (int k = 0; k < altsetting->bNumEndpoints; k++) { + const struct libusb_endpoint_descriptor* ep = &altsetting->endpoint[k]; + if ((ep->bmAttributes & LIBUSB_TRANSFER_TYPE_MASK) == LIBUSB_TRANSFER_TYPE_BULK && (ep->bEndpointAddress & LIBUSB_ENDPOINT_DIR_MASK) == LIBUSB_ENDPOINT_OUT) { + *endpoint_out = ep->bEndpointAddress; + libusb_free_config_descriptor(config); + return true; + } + } + } + } + } + + libusb_free_config_descriptor(config); + return false; +} + +static void init_ns2(libusb_device_handle *device_handle) +{ + const unsigned char DEFAULT_REPORT_DATA[] = { + 0x03, 0x91, 0x00, 0x0d, 0x00, 0x08, + 0x00, 0x00, 0x01, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF + }; + const unsigned char SET_LED_DATA[] = { + 0x09, 0x91, 0x00, 0x07, 0x00, 0x08, + 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 + }; + + uint8_t endpoint_out = 0; + if (!ns2_find_bulk_out_endpoint(device_handle, &endpoint_out)) { + return; + } + + int transferred; + libusb_bulk_transfer(device_handle, + endpoint_out, + (unsigned char*)DEFAULT_REPORT_DATA, + sizeof(DEFAULT_REPORT_DATA), + &transferred, + 1000); + + libusb_bulk_transfer(device_handle, + endpoint_out, + (unsigned char*)SET_LED_DATA, + sizeof(SET_LED_DATA), + &transferred, + 1000); +} + static void calculate_device_quirks(hid_device *dev, unsigned short idVendor, unsigned short idProduct) { static const int VENDOR_SONY = 0x054c; @@ -1368,6 +1441,11 @@ static int hidapi_initialize_device(hid_device *dev, const struct libusb_interfa init_xboxone(dev->device_handle, desc.idVendor, desc.idProduct, conf_desc); } + /* Initialize NSO GameCube controllers */ + if (is_ns2(desc.idVendor, desc.idProduct)) { + init_ns2(dev->device_handle); + } + /* Store off the string descriptor indexes */ dev->manufacturer_index = desc.iManufacturer; dev->product_index = desc.iProduct; diff --git a/src/joystick/SDL_gamepad.c b/src/joystick/SDL_gamepad.c index 8a5ecc0ab9279..aaed810a8d37a 100644 --- a/src/joystick/SDL_gamepad.c +++ b/src/joystick/SDL_gamepad.c @@ -715,6 +715,13 @@ static GamepadMapping_t *SDL_CreateMappingForHIDAPIGamepad(SDL_GUID guid) product == USB_PRODUCT_EVORETRO_GAMECUBE_ADAPTER3))) { // GameCube driver has 12 buttons and 6 axes SDL_strlcat(mapping_string, "a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,hint:!SDL_GAMECONTROLLER_USE_GAMECUBE_LABELS:=1,", sizeof(mapping_string)); + } else if (vendor == USB_VENDOR_NINTENDO && + (product == USB_PRODUCT_NINTENDO_SWITCH2_GAMECUBE_CONTROLLER)) { + // Switch 2 GameCube has additional buttons for ZL and C + SDL_strlcat(mapping_string, "a:b1,b:b3,dpdown:b8,dpleft:b10,dpright:b9,dpup:b11,guide:b16,leftshoulder:b13,lefttrigger:a4,leftx:a0,lefty:a1~,misc1:b17,misc2:b20,misc3:b4,misc4:b12,rightshoulder:b5,righttrigger:a5,rightx:a2,righty:a3~,start:b6,x:b0,y:b2,hint:!SDL_GAMECONTROLLER_USE_GAMECUBE_LABELS:=1,", sizeof(mapping_string)); + } else if (vendor == USB_VENDOR_NINTENDO && + (product == USB_PRODUCT_NINTENDO_SWITCH2_PRO)) { + SDL_strlcat(mapping_string, "a:b1,b:b0,dpdown:b8,dpleft:b10,dpright:b9,dpup:b11,guide:b16,leftshoulder:b12,lefttrigger:b13,leftx:a0,lefty:a1~,misc1:b17,misc2:b20,rightshoulder:b4,righttrigger:b5,rightx:a2,righty:a3~,start:b6,back:b14,x:b3,y:b2,leftstick:b15,rightstick:b7,paddle1:b18,paddle2:b19,", sizeof(mapping_string)); } else if (vendor == USB_VENDOR_NINTENDO && (guid.data[15] == k_eSwitchDeviceInfoControllerType_HVCLeft || guid.data[15] == k_eSwitchDeviceInfoControllerType_HVCRight || diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c index 0e9fcab3b55c4..1cc1c06e3fd60 100644 --- a/src/joystick/SDL_joystick.c +++ b/src/joystick/SDL_joystick.c @@ -483,6 +483,7 @@ static Uint32 initial_gamecube_devices[] = { MAKE_VIDPID(0x0079, 0x1844), // DragonRise GameCube Controller Adapter MAKE_VIDPID(0x0079, 0x1846), // DragonRise GameCube Controller Adapter MAKE_VIDPID(0x057e, 0x0337), // Nintendo Wii U GameCube Controller Adapter + MAKE_VIDPID(0x057e, 0x2073), // Nintendo Switch 2 NSO GameCube Controller MAKE_VIDPID(0x0926, 0x8888), // Cyber Gadget GameCube Controller MAKE_VIDPID(0x0e6f, 0x0185), // PDP Wired Fight Pad Pro for Nintendo Switch MAKE_VIDPID(0x1a34, 0xf705), // GameCube {HuiJia USB box} diff --git a/src/joystick/hidapi/SDL_hidapi_switch2.c b/src/joystick/hidapi/SDL_hidapi_switch2.c new file mode 100644 index 0000000000000..641df9f4dca3b --- /dev/null +++ b/src/joystick/hidapi/SDL_hidapi_switch2.c @@ -0,0 +1,269 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +/* This driver supports the Nintendo Switch Pro controller. + Code and logic contributed by Valve Corporation under the SDL zlib license. +*/ +#include "SDL_internal.h" + +#ifdef SDL_JOYSTICK_HIDAPI + +#include "../../SDL_hints_c.h" +#include "../SDL_sysjoystick.h" +#include "SDL_hidapijoystick_c.h" +#include "SDL_hidapi_rumble.h" +#include "SDL_hidapi_nintendo.h" + +#ifdef SDL_JOYSTICK_HIDAPI_SWITCH2 + +static void HIDAPI_DriverSwitch2_RegisterHints(SDL_HintCallback callback, void *userdata) +{ + SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SWITCH2, callback, userdata); +} + +static void HIDAPI_DriverSwitch2_UnregisterHints(SDL_HintCallback callback, void *userdata) +{ + SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SWITCH2, callback, userdata); +} + +static bool HIDAPI_DriverSwitch2_IsEnabled(void) +{ + return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_SWITCH2, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT)); +} + +static bool HIDAPI_DriverSwitch2_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) +{ + if (vendor_id == USB_VENDOR_NINTENDO) { + if (product_id == USB_PRODUCT_NINTENDO_SWITCH2_PRO) { + return true; + } + if (product_id == USB_PRODUCT_NINTENDO_SWITCH2_GAMECUBE_CONTROLLER) { + return true; + } + } + + return false; +} + +static bool HIDAPI_DriverSwitch2_InitDevice(SDL_HIDAPI_Device *device) +{ + return HIDAPI_JoystickConnected(device, NULL); +} + +static int HIDAPI_DriverSwitch2_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) +{ + return -1; +} + +static void HIDAPI_DriverSwitch2_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) +{ +} + +static bool HIDAPI_DriverSwitch2_UpdateDevice(SDL_HIDAPI_Device *device) +{ + const struct { + int byte; + unsigned char mask; + } buttons[] = { + {3, 0x01}, // B + {3, 0x02}, // A + {3, 0x04}, // Y + {3, 0x08}, // X + {3, 0x10}, // R (GameCube R Click) + {3, 0x20}, // ZR (GameCube Z) + {3, 0x40}, // PLUS (GameCube Start) + {3, 0x80}, // RS (not on GameCube) + {4, 0x01}, // DPAD_DOWN + {4, 0x02}, // DPAD_RIGHT + {4, 0x04}, // DPAD_LEFT + {4, 0x08}, // DPAD_UP + {4, 0x10}, // L (GameCube L Click) + {4, 0x20}, // ZL + {4, 0x40}, // MINUS (not on GameCube) + {4, 0x80}, // LS (not on GameCube) + {5, 0x01}, // Home + {5, 0x02}, // Capture + {5, 0x04}, // GR (not on GameCube) + {5, 0x08}, // GL (not on GameCube) + {5, 0x10}, // C + }; + + SDL_Joystick *joystick = NULL; + if (device->num_joysticks > 0) { + joystick = SDL_GetJoystickFromID(device->joysticks[0]); + } + if (joystick == NULL) { + return true; + } + + // Read input packet + + Uint8 packet[USB_PACKET_LENGTH]; + int size; + while ((size = SDL_hid_read_timeout(device->dev, packet, sizeof(packet), 0)) > 0) { + if (size < 15) { + continue; + } + + Uint64 timestamp = SDL_GetTicksNS(); + for (size_t i = 0; i < SDL_arraysize(buttons); ++i) { + SDL_SendJoystickButton( + timestamp, + joystick, + (Uint8) i, + (packet[buttons[i].byte] & buttons[i].mask) != 0 + ); + } + SDL_SendJoystickAxis( + timestamp, + joystick, + SDL_GAMEPAD_AXIS_LEFTX, + (Sint16) HIDAPI_RemapVal( + (float) (packet[6] | ((packet[7] & 0x0F) << 8)), + 0, + 4096, + SDL_MIN_SINT16, + SDL_MAX_SINT16 + ) + ); + SDL_SendJoystickAxis( + timestamp, + joystick, + SDL_GAMEPAD_AXIS_LEFTY, + (Sint16) HIDAPI_RemapVal( + (float) ((packet[7] >> 4) | (packet[8] << 4)), + 0, + 4096, + SDL_MIN_SINT16, + SDL_MAX_SINT16 + ) + ); + SDL_SendJoystickAxis( + timestamp, + joystick, + SDL_GAMEPAD_AXIS_RIGHTX, + (Sint16) HIDAPI_RemapVal( + (float) (packet[9] | ((packet[10] & 0x0F) << 8)), + 0, + 4096, + SDL_MIN_SINT16, + SDL_MAX_SINT16 + ) + ); + SDL_SendJoystickAxis( + timestamp, + joystick, + SDL_GAMEPAD_AXIS_RIGHTY, + (Sint16) HIDAPI_RemapVal( + (float) ((packet[10] >> 4) | (packet[11] << 4)), + 0, + 4096, + SDL_MIN_SINT16, + SDL_MAX_SINT16 + ) + ); + SDL_SendJoystickAxis( + timestamp, + joystick, + SDL_GAMEPAD_AXIS_LEFT_TRIGGER, + (Sint16) HIDAPI_RemapVal(packet[13], 0, 255, SDL_MIN_SINT16, SDL_MAX_SINT16) + ); + SDL_SendJoystickAxis( + timestamp, + joystick, + SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, + (Sint16) HIDAPI_RemapVal(packet[14], 0, 255, SDL_MIN_SINT16, SDL_MAX_SINT16) + ); + } + return true; +} + +static bool HIDAPI_DriverSwitch2_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) +{ + // Initialize the joystick capabilities + joystick->nbuttons = 21; + joystick->naxes = SDL_GAMEPAD_AXIS_COUNT; + + return true; +} + +static bool HIDAPI_DriverSwitch2_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) +{ + return SDL_Unsupported(); +} + +static bool HIDAPI_DriverSwitch2_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) +{ + return SDL_Unsupported(); +} + +static Uint32 HIDAPI_DriverSwitch2_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) +{ + return 0; +} + +static bool HIDAPI_DriverSwitch2_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) +{ + return SDL_Unsupported(); +} + +static bool HIDAPI_DriverSwitch2_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size) +{ + return SDL_Unsupported(); +} + +static bool HIDAPI_DriverSwitch2_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled) +{ + return SDL_Unsupported(); +} + +static void HIDAPI_DriverSwitch2_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) +{ +} + +static void HIDAPI_DriverSwitch2_FreeDevice(SDL_HIDAPI_Device *device) +{ +} + +SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch2 = { + SDL_HINT_JOYSTICK_HIDAPI_SWITCH2, + true, + HIDAPI_DriverSwitch2_RegisterHints, + HIDAPI_DriverSwitch2_UnregisterHints, + HIDAPI_DriverSwitch2_IsEnabled, + HIDAPI_DriverSwitch2_IsSupportedDevice, + HIDAPI_DriverSwitch2_InitDevice, + HIDAPI_DriverSwitch2_GetDevicePlayerIndex, + HIDAPI_DriverSwitch2_SetDevicePlayerIndex, + HIDAPI_DriverSwitch2_UpdateDevice, + HIDAPI_DriverSwitch2_OpenJoystick, + HIDAPI_DriverSwitch2_RumbleJoystick, + HIDAPI_DriverSwitch2_RumbleJoystickTriggers, + HIDAPI_DriverSwitch2_GetJoystickCapabilities, + HIDAPI_DriverSwitch2_SetJoystickLED, + HIDAPI_DriverSwitch2_SendJoystickEffect, + HIDAPI_DriverSwitch2_SetJoystickSensorsEnabled, + HIDAPI_DriverSwitch2_CloseJoystick, + HIDAPI_DriverSwitch2_FreeDevice, +}; + +#endif // SDL_JOYSTICK_HIDAPI_SWITCH2 + +#endif // SDL_JOYSTICK_HIDAPI diff --git a/src/joystick/hidapi/SDL_hidapijoystick.c b/src/joystick/hidapi/SDL_hidapijoystick.c index 5d26deafe8e3c..bc50bc1185951 100644 --- a/src/joystick/hidapi/SDL_hidapijoystick.c +++ b/src/joystick/hidapi/SDL_hidapijoystick.c @@ -75,6 +75,9 @@ static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = { &SDL_HIDAPI_DriverJoyCons, &SDL_HIDAPI_DriverSwitch, #endif +#ifdef SDL_JOYSTICK_HIDAPI_SWITCH2 + &SDL_HIDAPI_DriverSwitch2, +#endif #ifdef SDL_JOYSTICK_HIDAPI_WII &SDL_HIDAPI_DriverWii, #endif diff --git a/src/joystick/hidapi/SDL_hidapijoystick_c.h b/src/joystick/hidapi/SDL_hidapijoystick_c.h index f6b8ebfae4053..885573cabbd61 100644 --- a/src/joystick/hidapi/SDL_hidapijoystick_c.h +++ b/src/joystick/hidapi/SDL_hidapijoystick_c.h @@ -35,6 +35,7 @@ #define SDL_JOYSTICK_HIDAPI_STEAM #define SDL_JOYSTICK_HIDAPI_STEAMDECK #define SDL_JOYSTICK_HIDAPI_SWITCH +#define SDL_JOYSTICK_HIDAPI_SWITCH2 #define SDL_JOYSTICK_HIDAPI_WII #define SDL_JOYSTICK_HIDAPI_XBOX360 #define SDL_JOYSTICK_HIDAPI_XBOXONE @@ -157,6 +158,7 @@ extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverStadia; extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteam; extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteamDeck; extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch; +extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch2; extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverWii; extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360; extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360W; diff --git a/src/joystick/usb_ids.h b/src/joystick/usb_ids.h index 33a8a6cb7e4f8..23c31bb5a332b 100644 --- a/src/joystick/usb_ids.h +++ b/src/joystick/usb_ids.h @@ -101,6 +101,8 @@ #define USB_PRODUCT_NINTENDO_SWITCH_JOYCON_PAIR 0x2008 // Used by joycond #define USB_PRODUCT_NINTENDO_SWITCH_JOYCON_RIGHT 0x2007 #define USB_PRODUCT_NINTENDO_SWITCH_PRO 0x2009 +#define USB_PRODUCT_NINTENDO_SWITCH2_PRO 0x2069 +#define USB_PRODUCT_NINTENDO_SWITCH2_GAMECUBE_CONTROLLER 0x2073 #define USB_PRODUCT_NINTENDO_WII_REMOTE 0x0306 #define USB_PRODUCT_NINTENDO_WII_REMOTE2 0x0330 #define USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V103 0x7210