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Sync SDL3_net wiki -> header
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include/SDL3_net/SDL_net.h

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@@ -758,7 +758,8 @@ extern SDL_DECLSPEC bool SDLCALL SDLNet_WriteToStreamSocket(SDLNet_StreamSocket
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* other networking failures occurred), this function will report failure by
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* returning -1. Stream sockets only report failure for unrecoverable
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* conditions; once a stream socket fails, you should assume it is no longer
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* usable and should destroy it with SDL_DestroyStreamSocket().
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* usable and should destroy it with
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* [SDLNet_DestroyStreamSocket()](SDLNet_DestroyStreamSocket).
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*
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* \param sock the stream socket to query.
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* \returns number of bytes still pending transmission, -1 on failure; call

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