@@ -101,8 +101,8 @@ extern SDL_DECLSPEC bool SDLCALL NET_Init(void);
101101 * program.
102102 *
103103 * It is safe to call this multiple times; the library will only deinitialize
104- * once, when this function is called the same number of times as NET_Init
105- * was successfully called.
104+ * once, when this function is called the same number of times as NET_Init was
105+ * successfully called.
106106 *
107107 * Once you have successfully deinitialized the library, it is safe to call
108108 * NET_Init to reinitialize it for further use.
@@ -140,13 +140,13 @@ typedef struct NET_Address NET_Address; /**< Opaque struct that deals with comp
140140 * NET_WaitUntilResolved(). Otherwise, you can do a non-blocking check with
141141 * NET_GetAddressStatus().
142142 *
143- * When you are done with the returned NET_Address, call
144- * NET_UnrefAddress() to dispose of it. You need to do this even if
145- * resolution later fails asynchronously.
143+ * When you are done with the returned NET_Address, call NET_UnrefAddress() to
144+ * dispose of it. You need to do this even if resolution later fails
145+ * asynchronously.
146146 *
147147 * \param host The hostname to resolve.
148- * \returns A new NET_Address on success, NULL on error; call
149- * SDL_GetError() for details.
148+ * \returns A new NET_Address on success, NULL on error; call SDL_GetError()
149+ * for details.
150150 *
151151 * \threadsafety It is safe to call this function from any thread.
152152 *
@@ -162,8 +162,8 @@ extern SDL_DECLSPEC NET_Address * SDLCALL NET_ResolveHostname(const char *host);
162162/**
163163 * Block until an address is resolved.
164164 *
165- * The NET_Address objects returned by NET_ResolveHostname take time to
166- * do their work, so it is does so _asynchronously_ instead of making your
165+ * The NET_Address objects returned by NET_ResolveHostname take time to do
166+ * their work, so it is does so _asynchronously_ instead of making your
167167 * program wait an indefinite amount of time.
168168 *
169169 * However, if you want your program to sleep until the address resolution is
@@ -182,8 +182,8 @@ extern SDL_DECLSPEC NET_Address * SDLCALL NET_ResolveHostname(const char *host);
182182 * Once an address is successfully resolved, it can be used to connect to the
183183 * host represented by the address.
184184 *
185- * If you don't want your program to block, you can call
186- * NET_GetAddressStatus from time to time until you get a non-zero result.
185+ * If you don't want your program to block, you can call NET_GetAddressStatus
186+ * from time to time until you get a non-zero result.
187187 *
188188 * \param address The NET_Address object to wait on.
189189 * \param timeout Number of milliseconds to wait for resolution to complete.
@@ -204,8 +204,8 @@ extern SDL_DECLSPEC int SDLCALL NET_WaitUntilResolved(NET_Address *address, Sint
204204/**
205205 * Check if an address is resolved, without blocking.
206206 *
207- * The NET_Address objects returned by NET_ResolveHostname take time to
208- * do their work, so it is does so _asynchronously_ instead of making your
207+ * The NET_Address objects returned by NET_ResolveHostname take time to do
208+ * their work, so it is does so _asynchronously_ instead of making your
209209 * program wait an indefinite amount of time.
210210 *
211211 * This function allows you to check the progress of that work without
@@ -244,8 +244,8 @@ extern SDL_DECLSPEC int SDLCALL NET_GetAddressStatus(NET_Address *address);
244244 * the string.
245245 *
246246 * This will return NULL if resolution is still in progress, or if resolution
247- * failed. You can use NET_GetAddressStatus() or NET_WaitUntilResolved()
248- * to make sure resolution has successfully completed before calling this.
247+ * failed. You can use NET_GetAddressStatus() or NET_WaitUntilResolved() to
248+ * make sure resolution has successfully completed before calling this.
249249 *
250250 * \param address The NET_Address to query.
251251 * \returns a string, or NULL on error; call SDL_GetError() for details.
@@ -269,8 +269,8 @@ extern SDL_DECLSPEC const char * SDLCALL NET_GetAddressString(NET_Address *addre
269269 * done with it. The object's resources are freed when the last reference is
270270 * dropped.
271271 *
272- * This function adds a reference to an NET_Address, increasing its
273- * reference count by one.
272+ * This function adds a reference to an NET_Address, increasing its reference
273+ * count by one.
274274 *
275275 * The documentation will tell you when the app has to explicitly unref an
276276 * address. For example, NET_ResolveHostname() creates addresses that are
@@ -307,8 +307,8 @@ extern SDL_DECLSPEC NET_Address *SDLCALL NET_RefAddress(NET_Address *address);
307307 * done with it. The object's resources are freed when the last reference is
308308 * dropped.
309309 *
310- * This function drops a reference to an NET_Address, decreasing its
311- * reference count by one.
310+ * This function drops a reference to an NET_Address, decreasing its reference
311+ * count by one.
312312 *
313313 * The documentation will tell you when the app has to explicitly unref an
314314 * address. For example, NET_ResolveHostname() creates addresses that are
@@ -381,9 +381,8 @@ extern SDL_DECLSPEC int SDLCALL NET_CompareAddresses(const NET_Address *a, const
381381 * addresses that are accessible on the same LAN, but not public ones that are
382382 * accessible from the outside Internet.
383383 *
384- * Usually it's better to use NET_CreateServer() or
385- * NET_CreateDatagramSocket() with a NULL address, to say "bind to all
386- * interfaces."
384+ * Usually it's better to use NET_CreateServer() or NET_CreateDatagramSocket()
385+ * with a NULL address, to say "bind to all interfaces."
387386 *
388387 * The array of addresses returned from this is guaranteed to be
389388 * NULL-terminated. You can also pass a pointer to an int, which will return
@@ -469,8 +468,8 @@ typedef struct NET_StreamSocket NET_StreamSocket; /**< a TCP socket. Reliable t
469468 *
470469 * \param address the address of the remote server to connect to.
471470 * \param port the port on the remote server to connect to.
472- * \returns a new NET_StreamSocket, pending connection, or NULL on error;
473- * call SDL_GetError() for details.
471+ * \returns a new NET_StreamSocket, pending connection, or NULL on error; call
472+ * SDL_GetError() for details.
474473 *
475474 * \threadsafety It is safe to call this function from any thread.
476475 *
@@ -485,8 +484,8 @@ extern SDL_DECLSPEC NET_StreamSocket * SDLCALL NET_CreateClient(NET_Address *add
485484/**
486485 * Block until a stream socket has connected to a server.
487486 *
488- * The NET_StreamSocket objects returned by NET_CreateClient take time
489- * to do their work, so it is does so _asynchronously_ instead of making your
487+ * The NET_StreamSocket objects returned by NET_CreateClient take time to do
488+ * their work, so it is does so _asynchronously_ instead of making your
490489 * program wait an indefinite amount of time.
491490 *
492491 * However, if you want your program to sleep until the connection is
@@ -663,8 +662,8 @@ extern SDL_DECLSPEC NET_Address * SDLCALL NET_GetStreamSocketAddress(NET_StreamS
663662/**
664663 * Check if a stream socket is connected, without blocking.
665664 *
666- * The NET_StreamSocket objects returned by NET_CreateClient take time
667- * to do negotiate a connection to a server, so it is does so _asynchronously_
665+ * The NET_StreamSocket objects returned by NET_CreateClient take time to do
666+ * negotiate a connection to a server, so it is does so _asynchronously_
668667 * instead of making your program wait an indefinite amount of time.
669668 *
670669 * This function allows you to check the progress of that work without
@@ -790,8 +789,8 @@ extern SDL_DECLSPEC int SDLCALL NET_GetStreamSocketPendingWrites(NET_StreamSocke
790789 * to calling NET_GetStreamSocketPendingWrites).
791790 *
792791 * If you don't want your program to block, you can call
793- * NET_GetStreamSocketPendingWrites from time to time until you get a
794- * result <= 0.
792+ * NET_GetStreamSocketPendingWrites from time to time until you get a result
793+ * <= 0.
795794 *
796795 * If the connection has failed (remote side dropped us, or one of a million
797796 * other networking failures occurred), this function will report failure by
@@ -1077,8 +1076,8 @@ extern SDL_DECLSPEC bool SDLCALL NET_SendDatagram(NET_DatagramSocket *sock, NET_
10771076 *
10781077 * You must pass received packets to NET_DestroyDatagram when you are done
10791078 * with them. If you want to save the sender's address past this time, it is
1080- * safe to call NET_RefAddress() on the address and hold onto the pointer,
1081- * so long as you call NET_UnrefAddress() on it when you are done with it.
1079+ * safe to call NET_RefAddress() on the address and hold onto the pointer, so
1080+ * long as you call NET_UnrefAddress() on it when you are done with it.
10821081 *
10831082 * Since datagrams can arrive from any address or port on the network without
10841083 * prior warning, this information is available in the NET_Datagram object
@@ -1113,14 +1112,13 @@ extern SDL_DECLSPEC bool SDLCALL NET_ReceiveDatagram(NET_DatagramSocket *sock, N
11131112/**
11141113 * Dispose of a datagram packet previously received.
11151114 *
1116- * You must pass packets received through NET_ReceiveDatagram to this
1117- * function when you are done with them. This will free resources used by this
1118- * packet and unref its NET_Address.
1115+ * You must pass packets received through NET_ReceiveDatagram to this function
1116+ * when you are done with them. This will free resources used by this packet
1117+ * and unref its NET_Address.
11191118 *
11201119 * If you want to save the sender's address from the packet past this time, it
1121- * is safe to call NET_RefAddress() on the address and hold onto its
1122- * pointer, so long as you call NET_UnrefAddress() on it when you are done
1123- * with it.
1120+ * is safe to call NET_RefAddress() on the address and hold onto its pointer,
1121+ * so long as you call NET_UnrefAddress() on it when you are done with it.
11241122 *
11251123 * Once you call this function, the datagram pointer becomes invalid and
11261124 * should not be used again by the app.
@@ -1209,12 +1207,12 @@ extern SDL_DECLSPEC void SDLCALL NET_DestroyDatagramSocket(NET_DatagramSocket *s
12091207 * The following things can be specified in the `vsockets` array, cast to
12101208 * `void *`:
12111209 *
1212- * - NET_Server (reports new input when a connection is ready to be
1213- * accepted with NET_AcceptClient())
1210+ * - NET_Server (reports new input when a connection is ready to be accepted
1211+ * with NET_AcceptClient())
12141212 * - NET_StreamSocket (reports new input when the remote end has sent more
12151213 * bytes of data to be read with NET_ReadFromStreamSocket).
1216- * - NET_DatagramSocket (reports new input when a new packet arrives that
1217- * can be read with NET_ReceiveDatagram).
1214+ * - NET_DatagramSocket (reports new input when a new packet arrives that can
1215+ * be read with NET_ReceiveDatagram).
12181216 *
12191217 * This function takes a timeout value, represented in milliseconds, of how
12201218 * long to wait for resolution to complete. Specifying a timeout of -1
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