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Description
Alpha Centauri used to be provided with a native engine developed by Loki, that can still be used with ./play.it (using the game build sold on GOG as a basis): https://www.dotslashplay.it/en/games/alpha-centauri
One of the differences I noticed when using the sdl12-compat wrapper instead of real SDL 1.2 is that the initial animation of the pod landing is very sluggish, while it is smooth with the old SDL 1.2 library.
Since this would require access to a commercial game for investigating the issue, I would be OK to buy a gift code to someone willing to work on this issue but does not own a copy of the game yet.
I am of course willing to provide more information, but since I’m quite new to anything related to SDL I would need step-by-step instructions on how to debug the issue.