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version bump to 4.1.1
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CHANGELOG.md

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master
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## 4.1.1 31/07/25
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- do our own tile snapping if gtk has no snap mechanism
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- high-dpi support
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- fix TIFF pyr detection [euzada]

README.md

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```
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./build.sh --target x86_64-w64-mingw32.shared vipsdisp
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```
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## TODO
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- add high-DPI support
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for 2900% desktop scale (for example) we probably need to render our
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256x256 tiles as 128x128 gtk pixels
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however, this seems to cause filtering problems, mysteriously, see
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https://github.com/jcupitt/vipsdisp/tree/add-high-dpi for a quick test
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hack
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- skip unknown files on next / prev?
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- need to add the test to next-image, not glob, since we can't test the

meson.build

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project('vipsdisp', 'c',
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version: '4.1.0',
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version: '4.1.1',
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license: 'MIT',
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meson_version: '>=0.56',
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default_options: [

org.libvips.vipsdisp.json

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{
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"type" : "git",
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"url" : "https://github.com/jcupitt/vipsdisp.git",
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"tag" : "v4.1.0"
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"tag" : "v4.1.1"
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}
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]
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}

org.libvips.vipsdisp.metainfo.xml

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<releases>
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<release version="4.1.1" date="2025-07-31">
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<description>
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<p>
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This adds high DPI support, fixes borders in tiled rendering, and
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fixes TIFF page pyramid detection.
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</p>
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</description>
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</release>
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<release version="4.1.0" date="2025-07-26">
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<description>
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<p>

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