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headers: std.StringArrayHashMapUnmanaged([]constu8) =.empty, // These may not be complete yet, but we only tell the client Network.responseReceived when all the headers are in
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// Later should store body as well to support getResponseBody which should only work once Network.loadingFinished is sent
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// but the body itself would be loaded with each chunks as Network.dataReceiveds are coming in.
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