Any examples of using limboAI from c++? #351
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stereomatchingkiss
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AFAIK GDExtension doesn't support C++ interop between extensions in Godot, and we don't provide custom bindings either (and no plans to do that in future). |
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As the title mentioned, in order to alleviate security issues of godot(source codes leak), some developers may want to use c++ to implement the main logic
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