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Description
Goal
- Port to GDExtension in such a way that it would be possible to compile the same codebase as either an engine module or an extension.
- Build GDExtension artifacts using GitHub workflows in addition to custom editor artifacts.
- User Projects should not require porting when switched from module to GDExtension.
Status
Implemented and merged, with unresolved issues documented below.
Progress
- Core
- Blackboard
- BT Tasks
- Composite
- Decorator
- Scene
- Blackboard
- BTPlayer
- LimboUtility
- LimboTaskDb
- LimboStringNames
- State Machine
- LimboState
- LimboHSM
- BTState
- Editor
- ActionBanner
- TaskTree
- TaskPalette
- ModeSwitchButton
- LimboAI editor & plugin
- Icons
- Debugger
- Behavior tree view
- Debugger plugin
- Data classes
- Debugger bottom pane
- Additional tasks
- Add SConstruct and .gdextension to source control
- Fix TaskPalette on "Refresh" crash
- Fix
ERROR: Condition "_instance_bindings != nullptr && _instance_bindings[0].binding != nullptr" is true. - Fix crash when requesting documentation page
- Use common source for editor config file
- Fix: Weird name showing on the tasks
- Fix: BB params convert to "Wrapped..."
- Fix: Create script template not working
- Fix: Comments not getting custom styling & dialog
- Fix: User tasks not showing in the Task Palette
- Fix: User icons are not showing in the task palette
- Check resources reloading for potential issues
- Fix: Shortcuts not working
- Verify
- Compiles
- Launches
- Can run demo project
- Test core functionality
- Test editor functionality
- Test debugger
- Test on the production
- Documentation
- Create sphinx project
- Set up readthedocs
- Link to documentation in the code
- Convert documentation pages from the GitHub
- Add minimal task example
- Fix introduction to BT
- Landing page
- Using GDExtension, limitations & setup
- Link to documentation pages in the README
- Integrate
- Create a script to update icons in .gdextension
- Fix module build errors
- Create a script to set up new dev environment for GDExtension
- Create GHA build workflow for GDExtension for desktop platforms
- Call GDExtension builds in the "All Builds" workflow
- Unresolved
- Documentation: Waiting for PR GDExtension: Add an interface for loading extra documentation godotengine/godot#83747
- Documentation tooltips: No way of getting documentation data from the editor.
- Proper GD virtual methods when this functionality becomes available.
- BBParam editor property: Waiting for Export
EditorInspector::instantiate_property_editorfor plugin development in the Godot API godotengine/godot-proposals#8908 - Shortcut for opening debugger
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