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Updated Changelog
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-10
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6 files changed

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Changelog.txt

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@@ -19,4 +19,9 @@
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Updated for KSP 1.4.1+
2020
added support for the Clickthrough Blocker
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Added support for the toolbar Controller
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Updated button texture with transparancy
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Updated button texture with transparancy
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1.1.7
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Thanks to @gotmachine for these additions:
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Added properties to the component inspector
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Component inspector field and properties also show base class properties (BindingFlags.FlattenHierarchy)

GameData/KerbalObjectInspector/KerbalObjectInspector.version

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"VERSION": {
1010
"MAJOR": 1,
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"MINOR": 1,
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"PATCH": 6,
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"PATCH": 7,
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"BUILD": 0
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},
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"KSP_VERSION": {

KerbalObjectInspector.version

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"VERSION": {
1010
"MAJOR": 1,
1111
"MINOR": 1,
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"PATCH": 6,
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"PATCH": 7,
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"BUILD": 0
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},
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"KSP_VERSION": {

KerbalObjectInspector/AssemblyVersion.cs

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using System.Reflection;
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[assembly: AssemblyVersion("1.1.6.0")]
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[assembly: AssemblyVersion("1.1.7.0")]

KerbalObjectInspector/KerbalObjectInspector.csproj

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<ItemGroup>
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<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>R:\KSP_1.4.1_dev\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
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<HintPath>R:\KSP_1.4.5_dev\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="ClickThroughBlocker">
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<HintPath>R:\KSP_1.4.1_dev\GameData\ClickThroughBlocker\Plugins\ClickThroughBlocker.dll</HintPath>
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<HintPath>R:\KSP_1.4.5_dev\GameData\ClickThroughBlocker\Plugins\ClickThroughBlocker.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="ToolbarControl">
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<HintPath>R:\KSP_1.4.1_dev\GameData\001_ToolbarControl\Plugins\ToolbarControl.dll</HintPath>
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<HintPath>R:\KSP_1.4.5_dev\GameData\001_ToolbarControl\Plugins\ToolbarControl.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>R:\KSP_1.4.1_dev\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
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<HintPath>R:\KSP_1.4.5_dev\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>R:\KSP_1.4.1_dev\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath>
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<HintPath>R:\KSP_1.4.5_dev\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />

deploy.bat

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@@ -7,7 +7,7 @@ rem GAMEDATA is the name of the local GameData
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rem VERSIONFILE is the name of the version file, usually the same as GAMEDATA,
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rem but not always
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set H=R:\KSP_1.4.1_dev
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set H=R:\KSP_1.4.5_dev
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set GAMEDIR=KerbalObjectInspector
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set GAMEDATA="GameData\"
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set VERSIONFILE=%GAMEDIR%.version

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