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45 | 45 | Renamed DLL for CKAN compatibility |
46 | 46 | Added AssemblyFileVersion |
47 | 47 | Updated version file for 1.12 |
| 48 | + |
| 49 | +1.2.0 |
| 50 | + Thanks to @gotmachine for all of these changes: |
| 51 | + Hirearchy : reworked the general UI options |
| 52 | + Hierarchy : reworked mouse hover selection, now require holding ALT, added UI/object selection capacities |
| 53 | + Hierarchy : huge performance improvements (doesn't re-parse anymore the whole scene hierarchy every update) |
| 54 | + Hierarchy : ability to find/show disabled objects |
| 55 | + Hierarchy : ability to browse/search the whole resource database (prefabs, internal unity objects...), by object name or by component type (a bit laggy but does the job) |
| 56 | + Hierarchy : now show objects in the right order |
| 57 | + Hierarchy : removed sorting feature and ability to dump the hierarchy to a text file (could be re-added if necessary but that's a bit useless and I'm lazy) |
| 58 | + The wireframe viewer is now only added to the selected object and not whole hierarchy (was causing severe perf issue) |
| 59 | + Added wireframe visualization for RectTransforms |
| 60 | + Fixed toolbar button not showing with stock toolbar (was working only with blizzy) |
| 61 | + Inspector : now only show details for only 1 component at a time (fix lag with large/many component), better usability. |
| 62 | + Inspector : now show the gameobject fields/properties (and not only the components) |
| 63 | + Inspector : allow to enable/disable gameobjects |
| 64 | + Inspector : various UI tweaks alignment, colors, handling of long values, fix height flickering... |
| 65 | + Inspector : option to show non public / static members |
| 66 | + Added a "value editor", allow setting fields/properties for primitive types and some common Unity/KSP primitives (Color, Vector, Quaternion, etc...) |
| 67 | + https://user-images.githubusercontent.com/24925209/101765510-b1349d00-3ae1-11eb-8e18-643c0b6ed1f4.png |
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