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Updated MiniAVC.dll to 1.4.0.2 to fix a nasty CTD
Some optimization work on related to the stock toolbar code, reduces the number of calls Unity makes every frame
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GameData/001_ToolbarControl/ToolbarControl.version

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"MAJOR": 0,
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"MINOR": 1,
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"PATCH": 9,
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"BUILD": 1
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"BUILD": 3
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},
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"KSP_VERSION_MIN": {
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"MAJOR": 1,

ToolbarControl/AssemblyVersion.cs

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using System.Reflection;
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[assembly: AssemblyVersion("0.1.9.1")]
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[assembly: AssemblyVersion("0.1.9.3")]

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