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Update menu item and shortcut
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Editor/AlignToolsMenu.cs

Lines changed: 2 additions & 18 deletions
Original file line numberDiff line numberDiff line change
@@ -1,20 +1,13 @@
11
using UnityEditor;
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#if UNITY_2019_1_OR_NEWER
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using UnityEditor.ShortcutManagement;
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using UnityEngine;
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#endif
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namespace litefeel.AlignTools
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{
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public static class AlignToolsMenu
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{
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#if UNITY_2019_1_OR_NEWER
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private const string KeyboardMenuPath = "Align Tools/Adjust Position By Keyboard";
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private const string WindowMenuPath = "Window/LiteFeel/Align Tools";
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#else
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private const string KeyboardMenuPath = "Window/LiteFeel/Align Tools/Adjust Position By Keyboard %#K";
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private const string WindowMenuPath = "Window/LiteFeel/Align Tools/Align Tools";
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#endif
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// Creation of window
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[MenuItem(WindowMenuPath)]
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private static void AlignToolsWindows()
@@ -24,14 +17,6 @@ private static void AlignToolsWindows()
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window.autoRepaintOnSceneChange = true;
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}
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#if UNITY_2019_1_OR_NEWER
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[ClutchShortcut(KeyboardMenuPath, KeyCode.K, ShortcutModifiers.Action | ShortcutModifiers.Shift)]
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private static void ToggleKeyboard(ShortcutArguments arg)
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{
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if (arg.stage == ShortcutStage.Begin)
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Settings.AdjustPositionByKeyboard = !Settings.AdjustPositionByKeyboard;
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}
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#else
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[MenuItem(KeyboardMenuPath, true)]
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private static bool VaildToggleKeyboard()
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{
@@ -43,7 +28,6 @@ private static void ToggleKeyboard()
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{
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Settings.AdjustPositionByKeyboard = !Menu.GetChecked(KeyboardMenuPath);
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}
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#endif
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}
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}
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