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| 1 | +; RUN: llc -mtriple=amdgcn--amdpal -mcpu=gfx1200 < %s | FileCheck %s |
| 2 | + |
| 3 | +; CHECK-LABEL: .shader_functions: |
| 4 | + |
| 5 | +; Make sure that .vgpr_count doesn't include the %inactive.vgpr registers. |
| 6 | +; The shader is free to use any of the VGPRs mapped to a %inactive.vgpr as long as it only touches its active lanes. |
| 7 | +; In that case, the VGPR should be included in the .vgpr_count |
| 8 | +; CHECK-LABEL: _miss_1: |
| 9 | +; CHECK: .vgpr_count: 0xd{{$}} |
| 10 | + |
| 11 | +define amdgpu_cs_chain void @_miss_1(ptr inreg %next.callee, i32 inreg %global.table, i32 inreg %max.outgoing.vgpr.count, |
| 12 | + i32 %vcr, { i32 } %system.data, |
| 13 | + i32 %inactive.vgpr, i32 %inactive.vgpr1, i32 %inactive.vgpr2, i32 %inactive.vgpr3, |
| 14 | + i32 %inactive.vgpr4, i32 %inactive.vgpr5, i32 %inactive.vgpr6, i32 %inactive.vgpr7, |
| 15 | + i32 %inactive.vgpr8, i32 %inactive.vgpr9) |
| 16 | + local_unnamed_addr { |
| 17 | +entry: |
| 18 | + %system.data.value = extractvalue { i32 } %system.data, 0 |
| 19 | + %dead.val = call i32 @llvm.amdgcn.dead.i32() |
| 20 | + %is.whole.wave = call i1 @llvm.amdgcn.init.whole.wave() |
| 21 | + br i1 %is.whole.wave, label %shader, label %tail |
| 22 | + |
| 23 | +shader: |
| 24 | + %system.data.extract = extractvalue { i32 } %system.data, 0 |
| 25 | + %data.mul = mul i32 %system.data.extract, 2 |
| 26 | + %data.add = add i32 %data.mul, 1 |
| 27 | + call void asm sideeffect "; clobber VGPR for %inactive.vgpr2", "~{v12}"() |
| 28 | + br label %tail |
| 29 | + |
| 30 | +tail: |
| 31 | + %final.vcr = phi i32 [ %vcr, %entry ], [ %data.mul, %shader ] |
| 32 | + %final.sys.data = phi i32 [ %system.data.value, %entry ], [ %data.add, %shader ] |
| 33 | + %final.inactive0 = phi i32 [ %inactive.vgpr, %entry ], [ %dead.val, %shader ] |
| 34 | + %final.inactive1 = phi i32 [ %inactive.vgpr1, %entry ], [ %dead.val, %shader ] |
| 35 | + %final.inactive2 = phi i32 [ %inactive.vgpr2, %entry ], [ %dead.val, %shader ] |
| 36 | + %final.inactive3 = phi i32 [ %inactive.vgpr3, %entry ], [ %dead.val, %shader ] |
| 37 | + %final.inactive4 = phi i32 [ %inactive.vgpr4, %entry ], [ %dead.val, %shader ] |
| 38 | + %final.inactive5 = phi i32 [ %inactive.vgpr5, %entry ], [ %dead.val, %shader ] |
| 39 | + %final.inactive6 = phi i32 [ %inactive.vgpr6, %entry ], [ %dead.val, %shader ] |
| 40 | + %final.inactive7 = phi i32 [ %inactive.vgpr7, %entry ], [ %dead.val, %shader ] |
| 41 | + %final.inactive8 = phi i32 [ %inactive.vgpr8, %entry ], [ %dead.val, %shader ] |
| 42 | + %final.inactive9 = phi i32 [ %inactive.vgpr9, %entry ], [ %dead.val, %shader ] |
| 43 | + |
| 44 | + %struct.init = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } poison, i32 %final.vcr, 0 |
| 45 | + %struct.with.data = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.init, i32 %final.sys.data, 1 |
| 46 | + %struct.with.inactive0 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.data, i32 %final.inactive0, 2 |
| 47 | + %struct.with.inactive1 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive0, i32 %final.inactive1, 3 |
| 48 | + %struct.with.inactive2 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive1, i32 %final.inactive2, 4 |
| 49 | + %struct.with.inactive3 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive2, i32 %final.inactive3, 5 |
| 50 | + %struct.with.inactive4 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive3, i32 %final.inactive4, 6 |
| 51 | + %struct.with.inactive5 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive4, i32 %final.inactive5, 7 |
| 52 | + %struct.with.inactive6 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive5, i32 %final.inactive6, 8 |
| 53 | + %struct.with.inactive7 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive6, i32 %final.inactive7, 9 |
| 54 | + %struct.with.inactive8 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive7, i32 %final.inactive8, 10 |
| 55 | + %final.struct = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive8, i32 %final.inactive9, 11 |
| 56 | + |
| 57 | + %vec.global = insertelement <4 x i32> poison, i32 %global.table, i64 0 |
| 58 | + %vec.max.vgpr = insertelement <4 x i32> %vec.global, i32 %max.outgoing.vgpr.count, i64 1 |
| 59 | + %vec.sys.data = insertelement <4 x i32> %vec.max.vgpr, i32 %final.sys.data, i64 2 |
| 60 | + %final.vec = insertelement <4 x i32> %vec.sys.data, i32 0, i64 3 |
| 61 | + |
| 62 | + call void (ptr, i32, <4 x i32>, { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 }, i32, ...) |
| 63 | + @llvm.amdgcn.cs.chain.p0.i32.v4i32.sl_i32i32i32i32i32i32i32i32i32i32i32i32s( |
| 64 | + ptr %next.callee, i32 0, <4 x i32> inreg %final.vec, |
| 65 | + { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %final.struct, |
| 66 | + i32 1, i32 %max.outgoing.vgpr.count, i32 -1, ptr @retry_vgpr_alloc.v4i32) |
| 67 | + unreachable |
| 68 | +} |
| 69 | + |
| 70 | +declare i32 @llvm.amdgcn.dead.i32() |
| 71 | +declare i1 @llvm.amdgcn.init.whole.wave() |
| 72 | +declare void @llvm.amdgcn.cs.chain.p0.i32.v4i32.sl_i32i32i32i32i32i32i32i32i32i32i32i32s(ptr, i32, <4 x i32>, { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 }, i32 immarg, ...) |
| 73 | + |
| 74 | +declare amdgpu_cs_chain void @retry_vgpr_alloc.v4i32(<4 x i32> inreg) |
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