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[HLSL][SPIR-V] Handle SV_Position builtin in PS (llvm#141759)
This commit is using the same mechanism as vk::ext_builtin_input to
implement the SV_Position semantic input.
The HLSL signature is not yet ready for DXIL, hence this commit only
implements the SPIR-V side.
This is incomplete as it doesn't allow the semantic on hull/domain and
other shaders, but it's a first step to validate the overall
input/output
semantic logic.
Fixesllvm#136969
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