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[AArch64][SVE] Fix definition of bfloat fcvt intrinsics. (llvm#110281)
Affected intrinsics:
llvm.aarch64.sve.fcvt.bf16f32
llvm.aarch64.sve.fcvtnt.bf16f32
The named intrinsics took a predicate based on the smallest element type
when it should be based on the largest. The intrinsics have been replace
by v2 equivalents and affected code ported to use them.
Patch includes changes to getSVEPredicateBitCast() that ensure the
generated code for the auto-upgraded old intrinsics is unchanged.
Copy file name to clipboardExpand all lines: clang/test/CodeGen/aarch64-sve-intrinsics/acle_sve_cvt-bfloat.c
+12-12Lines changed: 12 additions & 12 deletions
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@@ -24,14 +24,14 @@
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// CHECK-LABEL: @test_svcvt_bf16_f32_x(
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// CHECK-NEXT: entry:
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// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvt.bf16f32(<vscale x 8 x bfloat> undef, <vscale x 8 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
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// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvt.bf16f32.v2(<vscale x 8 x bfloat> undef, <vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvt.bf16f32(<vscale x 8 x bfloat> undef, <vscale x 8 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
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// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvt.bf16f32.v2(<vscale x 8 x bfloat> undef, <vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
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// CPP-CHECK-NEXT: ret <vscale x 8 x bfloat> [[TMP1]]
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvt.bf16f32(<vscale x 8 x bfloat> zeroinitializer, <vscale x 8 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
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// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvt.bf16f32.v2(<vscale x 8 x bfloat> zeroinitializer, <vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvt.bf16f32(<vscale x 8 x bfloat> zeroinitializer, <vscale x 8 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
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// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvt.bf16f32.v2(<vscale x 8 x bfloat> zeroinitializer, <vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
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// CPP-CHECK-NEXT: ret <vscale x 8 x bfloat> [[TMP1]]
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvt.bf16f32(<vscale x 8 x bfloat> [[INACTIVE:%.*]], <vscale x 8 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
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// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvt.bf16f32.v2(<vscale x 8 x bfloat> [[INACTIVE:%.*]], <vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvt.bf16f32(<vscale x 8 x bfloat> [[INACTIVE:%.*]], <vscale x 8 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
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// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvt.bf16f32.v2(<vscale x 8 x bfloat> [[INACTIVE:%.*]], <vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
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// CPP-CHECK-NEXT: ret <vscale x 8 x bfloat> [[TMP1]]
Copy file name to clipboardExpand all lines: clang/test/CodeGen/aarch64-sve-intrinsics/acle_sve_cvtnt.c
+8-8Lines changed: 8 additions & 8 deletions
Original file line number
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@@ -24,14 +24,14 @@
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// CHECK-LABEL: @test_svcvtnt_bf16_f32_x(
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// CHECK-NEXT: entry:
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// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvtnt.bf16f32(<vscale x 8 x bfloat> [[EVEN:%.*]], <vscale x 8 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
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// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvtnt.bf16f32.v2(<vscale x 8 x bfloat> [[EVEN:%.*]], <vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvtnt.bf16f32(<vscale x 8 x bfloat> [[EVEN:%.*]], <vscale x 8 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
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// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvtnt.bf16f32.v2(<vscale x 8 x bfloat> [[EVEN:%.*]], <vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
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// CPP-CHECK-NEXT: ret <vscale x 8 x bfloat> [[TMP1]]
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvtnt.bf16f32(<vscale x 8 x bfloat> [[EVEN:%.*]], <vscale x 8 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
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// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvtnt.bf16f32.v2(<vscale x 8 x bfloat> [[EVEN:%.*]], <vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvtnt.bf16f32(<vscale x 8 x bfloat> [[EVEN:%.*]], <vscale x 8 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
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// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.aarch64.sve.fcvtnt.bf16f32.v2(<vscale x 8 x bfloat> [[EVEN:%.*]], <vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP:%.*]])
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// CPP-CHECK-NEXT: ret <vscale x 8 x bfloat> [[TMP1]]
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