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llvm/lib/Transforms/Instrumentation/MemorySanitizer.cpp

Lines changed: 2 additions & 1 deletion
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@@ -3501,7 +3501,8 @@ struct MemorySanitizerVisitor : public InstVisitor<MemorySanitizerVisitor> {
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}
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// Similar to handleVectorReduceIntrinsic but with an initial starting value.
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// e.g., call float @llvm.vector.reduce.fadd.f32.v2f32(float %a0, <2 x float> %a1)
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// e.g., call float @llvm.vector.reduce.fadd.f32.v2f32(float %a0, <2 x float>
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// %a1)
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// shadow = shadow[a0] | shadow[a1.0] | shadow[a1.1]
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void handleVectorReduceWithStarterIntrinsic(IntrinsicInst &I) {
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IRBuilder<> IRB(&I);

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