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Change vertex shader test function name and remove hlsl.export from it
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llvm/test/CodeGen/DirectX/ShaderFlags/uavs-at-every-stage-vs.ll

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -13,8 +13,8 @@ target triple = "dxil-pc-shadermodel6.5-vertex"
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; CHECK: Note: shader requires additional functionality:
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; CHECK: UAVs at every shader stage
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; CHECK: Function test : 0x00000000
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define void @test() "hlsl.export" {
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; CHECK: Function VSMain : 0x00000000
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define void @VSMain() {
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; RWBuffer<float> Buf : register(u0, space0)
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%buf0 = call target("dx.TypedBuffer", float, 1, 0, 1)
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@llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_f32_1_0t(

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