@@ -9999,3 +9999,60 @@ define <2 x i64> @v_udiv_i64_exact(<2 x i64> %num) {
99999999 %result = udiv exact <2 x i64 > %num , <i64 4096 , i64 1024 >
1000010000 ret <2 x i64 > %result
1000110001}
10002+
10003+ define i64 @udiv_i64_gt_smax (i8 %size ) {
10004+ ; GFX6-LABEL: udiv_i64_gt_smax:
10005+ ; GFX6: ; %bb.0:
10006+ ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
10007+ ; GFX6-NEXT: v_bfe_i32 v0, v0, 0, 8
10008+ ; GFX6-NEXT: v_ashrrev_i32_e32 v1, 31, v0
10009+ ; GFX6-NEXT: v_not_b32_e32 v1, v1
10010+ ; GFX6-NEXT: v_not_b32_e32 v0, v0
10011+ ; GFX6-NEXT: s_mov_b32 s4, 0xcccccccd
10012+ ; GFX6-NEXT: v_mul_lo_u32 v3, v1, s4
10013+ ; GFX6-NEXT: v_mul_hi_u32 v4, v0, s4
10014+ ; GFX6-NEXT: s_mov_b32 s6, 0xcccccccc
10015+ ; GFX6-NEXT: v_mul_hi_u32 v5, v1, s4
10016+ ; GFX6-NEXT: v_mul_hi_u32 v2, v0, s6
10017+ ; GFX6-NEXT: v_mul_lo_u32 v0, v0, s6
10018+ ; GFX6-NEXT: v_add_i32_e32 v3, vcc, v3, v4
10019+ ; GFX6-NEXT: v_addc_u32_e32 v4, vcc, 0, v5, vcc
10020+ ; GFX6-NEXT: v_add_i32_e32 v0, vcc, v0, v3
10021+ ; GFX6-NEXT: v_addc_u32_e32 v0, vcc, 0, v2, vcc
10022+ ; GFX6-NEXT: v_mul_lo_u32 v2, v1, s6
10023+ ; GFX6-NEXT: v_mul_hi_u32 v1, v1, s6
10024+ ; GFX6-NEXT: v_add_i32_e32 v0, vcc, v4, v0
10025+ ; GFX6-NEXT: v_addc_u32_e64 v3, s[4:5], 0, 0, vcc
10026+ ; GFX6-NEXT: v_add_i32_e32 v0, vcc, v2, v0
10027+ ; GFX6-NEXT: v_addc_u32_e32 v1, vcc, v1, v3, vcc
10028+ ; GFX6-NEXT: v_alignbit_b32 v0, v1, v0, 3
10029+ ; GFX6-NEXT: v_lshrrev_b32_e32 v1, 3, v1
10030+ ; GFX6-NEXT: s_setpc_b64 s[30:31]
10031+ ;
10032+ ; GFX9-LABEL: udiv_i64_gt_smax:
10033+ ; GFX9: ; %bb.0:
10034+ ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
10035+ ; GFX9-NEXT: v_mov_b32_e32 v1, 31
10036+ ; GFX9-NEXT: v_not_b32_sdwa v4, sext(v0) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0
10037+ ; GFX9-NEXT: s_mov_b32 s4, 0xcccccccd
10038+ ; GFX9-NEXT: v_ashrrev_i32_sdwa v1, v1, sext(v0) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_0
10039+ ; GFX9-NEXT: v_mul_hi_u32 v0, v4, s4
10040+ ; GFX9-NEXT: v_not_b32_e32 v5, v1
10041+ ; GFX9-NEXT: v_mov_b32_e32 v1, 0
10042+ ; GFX9-NEXT: s_mov_b32 s6, 0xcccccccc
10043+ ; GFX9-NEXT: v_mad_u64_u32 v[2:3], s[4:5], v5, s4, v[0:1]
10044+ ; GFX9-NEXT: v_mov_b32_e32 v6, v3
10045+ ; GFX9-NEXT: v_mov_b32_e32 v3, v1
10046+ ; GFX9-NEXT: v_mad_u64_u32 v[0:1], s[4:5], v4, s6, v[2:3]
10047+ ; GFX9-NEXT: v_mov_b32_e32 v0, v1
10048+ ; GFX9-NEXT: v_add_co_u32_e32 v0, vcc, v6, v0
10049+ ; GFX9-NEXT: v_addc_co_u32_e64 v1, s[4:5], 0, 0, vcc
10050+ ; GFX9-NEXT: v_mad_u64_u32 v[0:1], s[4:5], v5, s6, v[0:1]
10051+ ; GFX9-NEXT: v_alignbit_b32 v0, v1, v0, 3
10052+ ; GFX9-NEXT: v_lshrrev_b32_e32 v1, 3, v1
10053+ ; GFX9-NEXT: s_setpc_b64 s[30:31]
10054+ %esize = sext i8 %size to i64
10055+ %minus = sub nuw nsw i64 -1 , %esize
10056+ %div = udiv i64 %minus , 10
10057+ ret i64 %div
10058+ }
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