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1 | | -// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
| 1 | +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
2 | 2 | // RUN: -DRESOURCE=StructuredBuffer %s | FileCheck -DRESOURCE=StructuredBuffer \ |
3 | 3 | // RUN: -check-prefix=EMPTY %s |
4 | 4 | // |
5 | | -// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
| 5 | +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
6 | 6 | // RUN: -DRESOURCE=StructuredBuffer %s | FileCheck -DRESOURCE=StructuredBuffer \ |
7 | 7 | // RUN: -check-prefixes=CHECK,CHECK-SRV,CHECK-SUBSCRIPT,CHECK-LOAD %s |
8 | 8 | // |
9 | | -// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
| 9 | +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
10 | 10 | // RUN: -DRESOURCE=RWStructuredBuffer %s | FileCheck -DRESOURCE=RWStructuredBuffer \ |
11 | 11 | // RUN: -check-prefix=EMPTY %s |
12 | 12 | // |
13 | | -// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
| 13 | +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
14 | 14 | // RUN: -DRESOURCE=RWStructuredBuffer %s | FileCheck -DRESOURCE=RWStructuredBuffer \ |
15 | 15 | // RUN: -check-prefixes=CHECK,CHECK-UAV,CHECK-SUBSCRIPT,CHECK-COUNTER,CHECK-LOAD %s |
16 | 16 | // |
17 | | -// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
| 17 | +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
18 | 18 | // RUN: -DRESOURCE=AppendStructuredBuffer %s | FileCheck -DRESOURCE=AppendStructuredBuffer \ |
19 | 19 | // RUN: -check-prefix=EMPTY %s |
20 | 20 | // |
21 | | -// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
| 21 | +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
22 | 22 | // RUN: -DRESOURCE=AppendStructuredBuffer %s | FileCheck -DRESOURCE=AppendStructuredBuffer \ |
23 | 23 | // RUN: -check-prefixes=CHECK,CHECK-UAV,CHECK-NOSUBSCRIPT,CHECK-APPEND %s |
24 | 24 | // |
25 | | -// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
| 25 | +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
26 | 26 | // RUN: -DRESOURCE=ConsumeStructuredBuffer %s | FileCheck -DRESOURCE=ConsumeStructuredBuffer \ |
27 | 27 | // RUN: -check-prefix=EMPTY %s |
28 | 28 | // |
29 | | -// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
| 29 | +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
30 | 30 | // RUN: -DRESOURCE=ConsumeStructuredBuffer %s | FileCheck -DRESOURCE=ConsumeStructuredBuffer \ |
31 | 31 | // RUN: -check-prefixes=CHECK,CHECK-UAV,CHECK-NOSUBSCRIPT,CHECK-CONSUME %s |
32 | 32 | // |
33 | | -// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
| 33 | +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
34 | 34 | // RUN: -DRESOURCE=RasterizerOrderedStructuredBuffer %s | FileCheck -DRESOURCE=RasterizerOrderedStructuredBuffer \ |
35 | 35 | // RUN: -check-prefix=EMPTY %s |
36 | 36 | // |
37 | | -// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
| 37 | +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
38 | 38 | // RUN: -DRESOURCE=RasterizerOrderedStructuredBuffer %s | FileCheck -DRESOURCE=RasterizerOrderedStructuredBuffer \ |
39 | 39 | // RUN: -check-prefixes=CHECK,CHECK-UAV,CHECK-ROV,CHECK-SUBSCRIPT,CHECK-LOAD %s |
40 | 40 |
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