@@ -2250,7 +2250,7 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
22502250 assert (MF->getRegInfo ().isReserved (MFI->getScratchRSrcReg ()) &&
22512251 " unreserved scratch RSRC register" );
22522252
2253- MachineOperand & FIOp = MI->getOperand (FIOperandNum);
2253+ MachineOperand * FIOp = & MI->getOperand (FIOperandNum);
22542254 int Index = MI->getOperand (FIOperandNum).getIndex ();
22552255
22562256 Register FrameReg = FrameInfo.isFixedObjectIndex (Index) && hasBasePointer (*MF)
@@ -2432,6 +2432,208 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
24322432 MI->eraseFromParent ();
24332433 return true ;
24342434 }
2435+ case AMDGPU::V_ADD_U32_e32:
2436+ case AMDGPU::V_ADD_U32_e64:
2437+ case AMDGPU::V_ADD_CO_U32_e32:
2438+ case AMDGPU::V_ADD_CO_U32_e64: {
2439+ // TODO: Handle sub, and, or.
2440+ unsigned NumDefs = MI->getNumExplicitDefs ();
2441+ unsigned Src0Idx = NumDefs;
2442+
2443+ bool HasClamp = false ;
2444+ MachineOperand *VCCOp = nullptr ;
2445+
2446+ switch (MI->getOpcode ()) {
2447+ case AMDGPU::V_ADD_U32_e32:
2448+ break ;
2449+ case AMDGPU::V_ADD_U32_e64:
2450+ HasClamp = MI->getOperand (3 ).getImm ();
2451+ break ;
2452+ case AMDGPU::V_ADD_CO_U32_e32:
2453+ VCCOp = &MI->getOperand (3 );
2454+ break ;
2455+ case AMDGPU::V_ADD_CO_U32_e64:
2456+ VCCOp = &MI->getOperand (1 );
2457+ HasClamp = MI->getOperand (4 ).getImm ();
2458+ break ;
2459+ default :
2460+ break ;
2461+ }
2462+ bool DeadVCC = !VCCOp || VCCOp->isDead ();
2463+ MachineOperand &DstOp = MI->getOperand (0 );
2464+ Register DstReg = DstOp.getReg ();
2465+
2466+ unsigned OtherOpIdx =
2467+ FIOperandNum == Src0Idx ? FIOperandNum + 1 : Src0Idx;
2468+ MachineOperand *OtherOp = &MI->getOperand (OtherOpIdx);
2469+
2470+ unsigned Src1Idx = Src0Idx + 1 ;
2471+ Register MaterializedReg = FrameReg;
2472+ Register ScavengedVGPR;
2473+
2474+ if (FrameReg && !ST.enableFlatScratch ()) {
2475+ // We should just do an in-place update of the result register. However,
2476+ // the value there may also be used by the add, in which case we need a
2477+ // temporary register.
2478+ //
2479+ // FIXME: The scavenger is not finding the result register in the
2480+ // common case where the add does not read the register.
2481+
2482+ ScavengedVGPR = RS->scavengeRegisterBackwards (
2483+ AMDGPU::VGPR_32RegClass, MI, /* RestoreAfter=*/ false , /* SPAdj=*/ 0 );
2484+
2485+ // TODO: If we have a free SGPR, it's sometimes better to use a scalar
2486+ // shift.
2487+ BuildMI (*MBB, *MI, DL, TII->get (AMDGPU::V_LSHRREV_B32_e64))
2488+ .addDef (ScavengedVGPR, RegState::Renamable)
2489+ .addImm (ST.getWavefrontSizeLog2 ())
2490+ .addReg (FrameReg);
2491+ MaterializedReg = ScavengedVGPR;
2492+ }
2493+
2494+ int64_t Offset = FrameInfo.getObjectOffset (Index);
2495+ // For the non-immediate case, we could fall through to the default
2496+ // handling, but we do an in-place update of the result register here to
2497+ // avoid scavenging another register.
2498+ if (OtherOp->isImm ()) {
2499+ OtherOp->setImm (OtherOp->getImm () + Offset);
2500+ Offset = 0 ;
2501+ }
2502+
2503+ if ((!OtherOp->isImm () || OtherOp->getImm () != 0 ) && MaterializedReg) {
2504+ if (ST.enableFlatScratch () &&
2505+ !TII->isOperandLegal (*MI, Src1Idx, OtherOp)) {
2506+ // We didn't need the shift above, so we have an SGPR for the frame
2507+ // register, but may have a VGPR only operand.
2508+ //
2509+ // TODO: On gfx10+, we can easily change the opcode to the e64 version
2510+ // and use the higher constant bus restriction to avoid this copy.
2511+
2512+ if (!ScavengedVGPR) {
2513+ ScavengedVGPR = RS->scavengeRegisterBackwards (
2514+ AMDGPU::VGPR_32RegClass, MI, /* RestoreAfter=*/ false ,
2515+ /* SPAdj=*/ 0 );
2516+ }
2517+
2518+ assert (ScavengedVGPR != DstReg);
2519+
2520+ BuildMI (*MBB, *MI, DL, TII->get (AMDGPU::V_MOV_B32_e32), ScavengedVGPR)
2521+ .addReg (MaterializedReg,
2522+ MaterializedReg != FrameReg ? RegState::Kill : 0 );
2523+ MaterializedReg = ScavengedVGPR;
2524+ }
2525+
2526+ auto AddI32 = BuildMI (*MBB, *MI, DL, TII->get (MI->getOpcode ()))
2527+ .addDef (DstReg, RegState::Renamable);
2528+ if (NumDefs == 2 )
2529+ AddI32.add (MI->getOperand (1 ));
2530+
2531+ unsigned MaterializedRegFlags =
2532+ MaterializedReg != FrameReg ? RegState::Kill : 0 ;
2533+
2534+ if (isVGPRClass (getPhysRegBaseClass (MaterializedReg))) {
2535+ // If we know we have a VGPR already, it's more likely the other
2536+ // operand is a legal vsrc0.
2537+ AddI32
2538+ .add (*OtherOp)
2539+ .addReg (MaterializedReg, MaterializedRegFlags);
2540+ } else {
2541+ // Commute operands to avoid violating VOP2 restrictions. This will
2542+ // typically happen when using scratch.
2543+ AddI32
2544+ .addReg (MaterializedReg, MaterializedRegFlags)
2545+ .add (*OtherOp);
2546+ }
2547+
2548+ if (MI->getOpcode () == AMDGPU::V_ADD_CO_U32_e64 ||
2549+ MI->getOpcode () == AMDGPU::V_ADD_U32_e64)
2550+ AddI32.addImm (0 ); // clamp
2551+
2552+ if (MI->getOpcode () == AMDGPU::V_ADD_CO_U32_e32)
2553+ AddI32.setOperandDead (3 ); // Dead vcc
2554+
2555+ MaterializedReg = DstReg;
2556+
2557+ OtherOp->ChangeToRegister (MaterializedReg, false );
2558+ OtherOp->setIsKill (true );
2559+ FIOp->ChangeToImmediate (Offset);
2560+ Offset = 0 ;
2561+ } else if (Offset != 0 ) {
2562+ assert (!MaterializedReg);
2563+ FIOp->ChangeToImmediate (Offset);
2564+ Offset = 0 ;
2565+ } else {
2566+ if (DeadVCC && !HasClamp) {
2567+ assert (Offset == 0 );
2568+
2569+ // TODO: Losing kills and implicit operands. Just mutate to copy and
2570+ // let lowerCopy deal with it?
2571+ if (OtherOp->isReg () && OtherOp->getReg () == DstReg) {
2572+ // Folded to an identity copy.
2573+ MI->eraseFromParent ();
2574+ return true ;
2575+ }
2576+
2577+ // The immediate value should be in OtherOp
2578+ MI->setDesc (TII->get (AMDGPU::V_MOV_B32_e32));
2579+ MI->removeOperand (FIOperandNum);
2580+
2581+ unsigned NumOps = MI->getNumOperands ();
2582+ for (unsigned I = NumOps - 2 ; I >= 2 ; --I)
2583+ MI->removeOperand (I);
2584+
2585+ if (NumDefs == 2 )
2586+ MI->removeOperand (1 );
2587+
2588+ // The code below can't deal with a mov.
2589+ return true ;
2590+ }
2591+
2592+ // This folded to a constant, but we have to keep the add around for
2593+ // pointless implicit defs or clamp modifier.
2594+ FIOp->ChangeToImmediate (0 );
2595+ }
2596+
2597+ // Try to improve legality by commuting.
2598+ if (!TII->isOperandLegal (*MI, Src1Idx) && TII->commuteInstruction (*MI)) {
2599+ std::swap (FIOp, OtherOp);
2600+ std::swap (FIOperandNum, OtherOpIdx);
2601+ }
2602+
2603+ for (unsigned SrcIdx : {Src1Idx, Src0Idx}) {
2604+ // Depending on operand constraints we may need to insert another copy.
2605+ if (!TII->isOperandLegal (*MI, SrcIdx)) {
2606+ // If commuting didn't make the operands legal, we need to materialize
2607+ // in a register.
2608+ // TODO: Can use SGPR on gfx10+ in some cases.
2609+ if (!ScavengedVGPR) {
2610+ ScavengedVGPR = RS->scavengeRegisterBackwards (
2611+ AMDGPU::VGPR_32RegClass, MI, /* RestoreAfter=*/ false ,
2612+ /* SPAdj=*/ 0 );
2613+ }
2614+
2615+ assert (ScavengedVGPR != DstReg);
2616+
2617+ MachineOperand &Src = MI->getOperand (SrcIdx);
2618+ BuildMI (*MBB, *MI, DL, TII->get (AMDGPU::V_MOV_B32_e32), ScavengedVGPR)
2619+ .add (Src);
2620+
2621+ Src.ChangeToRegister (ScavengedVGPR, false );
2622+ Src.setIsKill (true );
2623+ }
2624+ }
2625+
2626+ // Fold out add of 0 case that can appear in kernels.
2627+ if (FIOp->isImm () && FIOp->getImm () == 0 && DeadVCC && !HasClamp) {
2628+ if (OtherOp->isReg () && OtherOp->getReg () != DstReg) {
2629+ BuildMI (*MBB, *MI, DL, TII->get (AMDGPU::COPY), DstReg).add (*OtherOp);
2630+ }
2631+
2632+ MI->eraseFromParent ();
2633+ }
2634+
2635+ return true ;
2636+ }
24352637 case AMDGPU::S_ADD_I32: {
24362638 // TODO: Handle s_or_b32, s_and_b32.
24372639 unsigned OtherOpIdx = FIOperandNum == 1 ? 2 : 1 ;
@@ -2472,9 +2674,9 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
24722674 Offset = 0 ;
24732675
24742676 if (MaterializedReg)
2475- FIOp. ChangeToRegister (MaterializedReg, false );
2677+ FIOp-> ChangeToRegister (MaterializedReg, false );
24762678 else
2477- FIOp. ChangeToImmediate (0 );
2679+ FIOp-> ChangeToImmediate (0 );
24782680 } else if (MaterializedReg) {
24792681 // If we can't fold the other operand, do another increment.
24802682 Register DstReg = DstOp.getReg ();
@@ -2497,27 +2699,27 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
24972699 OtherOp.ChangeToRegister (MaterializedReg, false );
24982700 OtherOp.setIsKill (true );
24992701 OtherOp.setIsRenamable (true );
2500- FIOp. ChangeToImmediate (Offset);
2702+ FIOp-> ChangeToImmediate (Offset);
25012703 } else {
25022704 // If we don't have any other offset to apply, we can just directly
25032705 // interpret the frame index as the offset.
2504- FIOp. ChangeToImmediate (Offset);
2706+ FIOp-> ChangeToImmediate (Offset);
25052707 }
25062708
25072709 if (DeadSCC && OtherOp.isImm () && OtherOp.getImm () == 0 ) {
25082710 assert (Offset == 0 );
25092711 MI->removeOperand (3 );
25102712 MI->removeOperand (OtherOpIdx);
2511- MI->setDesc (TII->get (FIOp. isReg () ? AMDGPU::COPY : AMDGPU::S_MOV_B32));
2512- } else if (DeadSCC && FIOp. isImm () && FIOp. getImm () == 0 ) {
2713+ MI->setDesc (TII->get (FIOp-> isReg () ? AMDGPU::COPY : AMDGPU::S_MOV_B32));
2714+ } else if (DeadSCC && FIOp-> isImm () && FIOp-> getImm () == 0 ) {
25132715 assert (Offset == 0 );
25142716 MI->removeOperand (3 );
25152717 MI->removeOperand (FIOperandNum);
25162718 MI->setDesc (
25172719 TII->get (OtherOp.isReg () ? AMDGPU::COPY : AMDGPU::S_MOV_B32));
25182720 }
25192721
2520- assert (!FIOp. isFI ());
2722+ assert (!FIOp-> isFI ());
25212723 return true ;
25222724 }
25232725 default : {
@@ -2533,7 +2735,7 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
25332735
25342736 // The offset is always swizzled, just replace it
25352737 if (FrameReg)
2536- FIOp. ChangeToRegister (FrameReg, false );
2738+ FIOp-> ChangeToRegister (FrameReg, false );
25372739
25382740 MachineOperand *OffsetOp =
25392741 TII->getNamedOperand (*MI, AMDGPU::OpName::offset);
@@ -2586,18 +2788,18 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
25862788 }
25872789
25882790 if (!FrameReg) {
2589- FIOp. ChangeToImmediate (Offset);
2590- if (TII->isImmOperandLegal (*MI, FIOperandNum, FIOp))
2791+ FIOp-> ChangeToImmediate (Offset);
2792+ if (TII->isImmOperandLegal (*MI, FIOperandNum, * FIOp))
25912793 return false ;
25922794 }
25932795
25942796 // We need to use register here. Check if we can use an SGPR or need
25952797 // a VGPR.
2596- FIOp. ChangeToRegister (AMDGPU::M0, false );
2597- bool UseSGPR = TII->isOperandLegal (*MI, FIOperandNum, & FIOp);
2798+ FIOp-> ChangeToRegister (AMDGPU::M0, false );
2799+ bool UseSGPR = TII->isOperandLegal (*MI, FIOperandNum, FIOp);
25982800
25992801 if (!Offset && FrameReg && UseSGPR) {
2600- FIOp. setReg (FrameReg);
2802+ FIOp-> setReg (FrameReg);
26012803 return false ;
26022804 }
26032805
@@ -2606,8 +2808,8 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
26062808
26072809 Register TmpReg =
26082810 RS->scavengeRegisterBackwards (*RC, MI, false , 0 , !UseSGPR);
2609- FIOp. setReg (TmpReg);
2610- FIOp. setIsKill ();
2811+ FIOp-> setReg (TmpReg);
2812+ FIOp-> setIsKill ();
26112813
26122814 if ((!FrameReg || !Offset) && TmpReg) {
26132815 unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32;
@@ -2636,8 +2838,8 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
26362838 if (!TmpSReg) {
26372839 // Use frame register and restore it after.
26382840 TmpSReg = FrameReg;
2639- FIOp. setReg (FrameReg);
2640- FIOp. setIsKill (false );
2841+ FIOp-> setReg (FrameReg);
2842+ FIOp-> setIsKill (false );
26412843 }
26422844
26432845 if (NeedSaveSCC) {
@@ -2885,7 +3087,7 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
28853087 MI->eraseFromParent ();
28863088 return true ;
28873089 }
2888- FIOp. ChangeToRegister (ResultReg, false , false , true );
3090+ FIOp-> ChangeToRegister (ResultReg, false , false , true );
28893091 return false ;
28903092 }
28913093
@@ -2916,13 +3118,13 @@ bool SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
29163118 // If the offset is simply too big, don't convert to a scratch wave offset
29173119 // relative index.
29183120
2919- FIOp. ChangeToImmediate (Offset);
2920- if (!TII->isImmOperandLegal (*MI, FIOperandNum, FIOp)) {
3121+ FIOp-> ChangeToImmediate (Offset);
3122+ if (!TII->isImmOperandLegal (*MI, FIOperandNum, * FIOp)) {
29213123 Register TmpReg = RS->scavengeRegisterBackwards (AMDGPU::VGPR_32RegClass,
29223124 MI, false , 0 );
29233125 BuildMI (*MBB, MI, DL, TII->get (AMDGPU::V_MOV_B32_e32), TmpReg)
29243126 .addImm (Offset);
2925- FIOp. ChangeToRegister (TmpReg, false , false , true );
3127+ FIOp-> ChangeToRegister (TmpReg, false , false , true );
29263128 }
29273129 }
29283130 }
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