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| 1 | +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 6 |
| 2 | +; RUN: llc -mtriple=amdgcn-amd-amdhsa -global-isel -new-reg-bank-select -mcpu=gfx1200 < %s | FileCheck --check-prefix=GFX12 %s |
| 3 | + |
| 4 | +define amdgpu_ps float @raw_buffer_load_i8__sgpr_rsrc__vgpr_voffset__sgpr_soffset_zext(<4 x i32> inreg %rsrc, i32 %voffset, i32 inreg %soffset) { |
| 5 | +; GFX12-LABEL: raw_buffer_load_i8__sgpr_rsrc__vgpr_voffset__sgpr_soffset_zext: |
| 6 | +; GFX12: ; %bb.0: |
| 7 | +; GFX12-NEXT: buffer_load_u8 v0, v0, s[0:3], s4 offen |
| 8 | +; GFX12-NEXT: s_wait_loadcnt 0x0 |
| 9 | +; GFX12-NEXT: ; return to shader part epilog |
| 10 | + %val = call i8 @llvm.amdgcn.raw.buffer.load.i8(<4 x i32> %rsrc, i32 %voffset, i32 %soffset, i32 0) |
| 11 | + %zext = zext i8 %val to i32 |
| 12 | + %cast = bitcast i32 %zext to float |
| 13 | + ret float %cast |
| 14 | +} |
| 15 | + |
| 16 | +define amdgpu_ps float @raw_buffer_load_i8__sgpr_rsrc__vgpr_voffset__sgpr_soffset_sext(<4 x i32> inreg %rsrc, i32 %voffset, i32 inreg %soffset) { |
| 17 | +; GFX12-LABEL: raw_buffer_load_i8__sgpr_rsrc__vgpr_voffset__sgpr_soffset_sext: |
| 18 | +; GFX12: ; %bb.0: |
| 19 | +; GFX12-NEXT: buffer_load_i8 v0, v0, s[0:3], s4 offen |
| 20 | +; GFX12-NEXT: s_wait_loadcnt 0x0 |
| 21 | +; GFX12-NEXT: ; return to shader part epilog |
| 22 | + %val = call i8 @llvm.amdgcn.raw.buffer.load.i8(<4 x i32> %rsrc, i32 %voffset, i32 %soffset, i32 0) |
| 23 | + %sext = sext i8 %val to i32 |
| 24 | + %cast = bitcast i32 %sext to float |
| 25 | + ret float %cast |
| 26 | +} |
| 27 | + |
| 28 | +define amdgpu_ps float @raw_buffer_load_i16__sgpr_rsrc__vgpr_voffset__sgpr_soffset_zext(<4 x i32> inreg %rsrc, i32 %voffset, i32 inreg %soffset) { |
| 29 | +; GFX12-LABEL: raw_buffer_load_i16__sgpr_rsrc__vgpr_voffset__sgpr_soffset_zext: |
| 30 | +; GFX12: ; %bb.0: |
| 31 | +; GFX12-NEXT: buffer_load_u16 v0, v0, s[0:3], s4 offen |
| 32 | +; GFX12-NEXT: s_wait_loadcnt 0x0 |
| 33 | +; GFX12-NEXT: ; return to shader part epilog |
| 34 | + %val = call i16 @llvm.amdgcn.raw.buffer.load.i16(<4 x i32> %rsrc, i32 %voffset, i32 %soffset, i32 0) |
| 35 | + %zext = zext i16 %val to i32 |
| 36 | + %cast = bitcast i32 %zext to float |
| 37 | + ret float %cast |
| 38 | +} |
| 39 | + |
| 40 | +define amdgpu_ps float @raw_buffer_load_i16__sgpr_rsrc__vgpr_voffset__sgpr_soffset_sext(<4 x i32> inreg %rsrc, i32 %voffset, i32 inreg %soffset) { |
| 41 | +; GFX12-LABEL: raw_buffer_load_i16__sgpr_rsrc__vgpr_voffset__sgpr_soffset_sext: |
| 42 | +; GFX12: ; %bb.0: |
| 43 | +; GFX12-NEXT: buffer_load_i16 v0, v0, s[0:3], s4 offen |
| 44 | +; GFX12-NEXT: s_wait_loadcnt 0x0 |
| 45 | +; GFX12-NEXT: ; return to shader part epilog |
| 46 | + %val = call i16 @llvm.amdgcn.raw.buffer.load.i16(<4 x i32> %rsrc, i32 %voffset, i32 %soffset, i32 0) |
| 47 | + %sext = sext i16 %val to i32 |
| 48 | + %cast = bitcast i32 %sext to float |
| 49 | + ret float %cast |
| 50 | +} |
| 51 | + |
| 52 | +define amdgpu_ps float @raw_buffer_load_i8__vgpr_rsrc__vgpr_voffset__sgpr_soffset_zext(<4 x i32> %rsrc, i32 %voffset, i32 inreg %soffset) { |
| 53 | +; GFX12-LABEL: raw_buffer_load_i8__vgpr_rsrc__vgpr_voffset__sgpr_soffset_zext: |
| 54 | +; GFX12: ; %bb.0: |
| 55 | +; GFX12-NEXT: v_dual_mov_b32 v5, v0 :: v_dual_mov_b32 v6, v1 |
| 56 | +; GFX12-NEXT: s_mov_b32 s2, exec_lo |
| 57 | +; GFX12-NEXT: .LBB4_1: ; =>This Inner Loop Header: Depth=1 |
| 58 | +; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2) |
| 59 | +; GFX12-NEXT: v_readfirstlane_b32 s4, v5 |
| 60 | +; GFX12-NEXT: s_wait_loadcnt 0x0 |
| 61 | +; GFX12-NEXT: v_readfirstlane_b32 s5, v6 |
| 62 | +; GFX12-NEXT: v_readfirstlane_b32 s6, v2 |
| 63 | +; GFX12-NEXT: v_readfirstlane_b32 s7, v3 |
| 64 | +; GFX12-NEXT: s_wait_alu 0xf1ff |
| 65 | +; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_2) |
| 66 | +; GFX12-NEXT: v_cmp_eq_u64_e32 vcc_lo, s[4:5], v[5:6] |
| 67 | +; GFX12-NEXT: v_cmp_eq_u64_e64 s1, s[6:7], v[2:3] |
| 68 | +; GFX12-NEXT: s_and_b32 s1, vcc_lo, s1 |
| 69 | +; GFX12-NEXT: s_delay_alu instid0(SALU_CYCLE_1) |
| 70 | +; GFX12-NEXT: s_and_saveexec_b32 s1, s1 |
| 71 | +; GFX12-NEXT: buffer_load_u8 v6, v4, s[4:7], s0 offen |
| 72 | +; GFX12-NEXT: ; implicit-def: $vgpr5 |
| 73 | +; GFX12-NEXT: ; implicit-def: $vgpr4 |
| 74 | +; GFX12-NEXT: ; implicit-def: $vgpr0_vgpr1_vgpr2_vgpr3 |
| 75 | +; GFX12-NEXT: s_xor_b32 exec_lo, exec_lo, s1 |
| 76 | +; GFX12-NEXT: s_cbranch_execnz .LBB4_1 |
| 77 | +; GFX12-NEXT: ; %bb.2: |
| 78 | +; GFX12-NEXT: s_mov_b32 exec_lo, s2 |
| 79 | +; GFX12-NEXT: s_wait_loadcnt 0x0 |
| 80 | +; GFX12-NEXT: v_mov_b32_e32 v0, v6 |
| 81 | +; GFX12-NEXT: ; return to shader part epilog |
| 82 | + %val = call i8 @llvm.amdgcn.raw.buffer.load.i8(<4 x i32> %rsrc, i32 %voffset, i32 %soffset, i32 0) |
| 83 | + %zext = zext i8 %val to i32 |
| 84 | + %cast = bitcast i32 %zext to float |
| 85 | + ret float %cast |
| 86 | +} |
| 87 | + |
| 88 | +define amdgpu_ps float @raw_buffer_load_i8__vgpr_rsrc__vgpr_voffset__sgpr_soffset_sext(<4 x i32> %rsrc, i32 %voffset, i32 inreg %soffset) { |
| 89 | +; GFX12-LABEL: raw_buffer_load_i8__vgpr_rsrc__vgpr_voffset__sgpr_soffset_sext: |
| 90 | +; GFX12: ; %bb.0: |
| 91 | +; GFX12-NEXT: v_dual_mov_b32 v5, v0 :: v_dual_mov_b32 v6, v1 |
| 92 | +; GFX12-NEXT: s_mov_b32 s2, exec_lo |
| 93 | +; GFX12-NEXT: .LBB5_1: ; =>This Inner Loop Header: Depth=1 |
| 94 | +; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2) |
| 95 | +; GFX12-NEXT: v_readfirstlane_b32 s4, v5 |
| 96 | +; GFX12-NEXT: s_wait_loadcnt 0x0 |
| 97 | +; GFX12-NEXT: v_readfirstlane_b32 s5, v6 |
| 98 | +; GFX12-NEXT: v_readfirstlane_b32 s6, v2 |
| 99 | +; GFX12-NEXT: v_readfirstlane_b32 s7, v3 |
| 100 | +; GFX12-NEXT: s_wait_alu 0xf1ff |
| 101 | +; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_2) |
| 102 | +; GFX12-NEXT: v_cmp_eq_u64_e32 vcc_lo, s[4:5], v[5:6] |
| 103 | +; GFX12-NEXT: v_cmp_eq_u64_e64 s1, s[6:7], v[2:3] |
| 104 | +; GFX12-NEXT: s_and_b32 s1, vcc_lo, s1 |
| 105 | +; GFX12-NEXT: s_delay_alu instid0(SALU_CYCLE_1) |
| 106 | +; GFX12-NEXT: s_and_saveexec_b32 s1, s1 |
| 107 | +; GFX12-NEXT: buffer_load_i8 v6, v4, s[4:7], s0 offen |
| 108 | +; GFX12-NEXT: ; implicit-def: $vgpr5 |
| 109 | +; GFX12-NEXT: ; implicit-def: $vgpr4 |
| 110 | +; GFX12-NEXT: ; implicit-def: $vgpr0_vgpr1_vgpr2_vgpr3 |
| 111 | +; GFX12-NEXT: s_xor_b32 exec_lo, exec_lo, s1 |
| 112 | +; GFX12-NEXT: s_cbranch_execnz .LBB5_1 |
| 113 | +; GFX12-NEXT: ; %bb.2: |
| 114 | +; GFX12-NEXT: s_mov_b32 exec_lo, s2 |
| 115 | +; GFX12-NEXT: s_wait_loadcnt 0x0 |
| 116 | +; GFX12-NEXT: v_mov_b32_e32 v0, v6 |
| 117 | +; GFX12-NEXT: ; return to shader part epilog |
| 118 | + %val = call i8 @llvm.amdgcn.raw.buffer.load.i8(<4 x i32> %rsrc, i32 %voffset, i32 %soffset, i32 0) |
| 119 | + %sext = sext i8 %val to i32 |
| 120 | + %cast = bitcast i32 %sext to float |
| 121 | + ret float %cast |
| 122 | +} |
| 123 | + |
| 124 | +define amdgpu_ps float @raw_buffer_load_i16__vgpr_rsrc__vgpr_voffset__sgpr_soffset_zext(<4 x i32> %rsrc, i32 %voffset, i32 inreg %soffset) { |
| 125 | +; GFX12-LABEL: raw_buffer_load_i16__vgpr_rsrc__vgpr_voffset__sgpr_soffset_zext: |
| 126 | +; GFX12: ; %bb.0: |
| 127 | +; GFX12-NEXT: v_dual_mov_b32 v5, v0 :: v_dual_mov_b32 v6, v1 |
| 128 | +; GFX12-NEXT: s_mov_b32 s2, exec_lo |
| 129 | +; GFX12-NEXT: .LBB6_1: ; =>This Inner Loop Header: Depth=1 |
| 130 | +; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2) |
| 131 | +; GFX12-NEXT: v_readfirstlane_b32 s4, v5 |
| 132 | +; GFX12-NEXT: s_wait_loadcnt 0x0 |
| 133 | +; GFX12-NEXT: v_readfirstlane_b32 s5, v6 |
| 134 | +; GFX12-NEXT: v_readfirstlane_b32 s6, v2 |
| 135 | +; GFX12-NEXT: v_readfirstlane_b32 s7, v3 |
| 136 | +; GFX12-NEXT: s_wait_alu 0xf1ff |
| 137 | +; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_2) |
| 138 | +; GFX12-NEXT: v_cmp_eq_u64_e32 vcc_lo, s[4:5], v[5:6] |
| 139 | +; GFX12-NEXT: v_cmp_eq_u64_e64 s1, s[6:7], v[2:3] |
| 140 | +; GFX12-NEXT: s_and_b32 s1, vcc_lo, s1 |
| 141 | +; GFX12-NEXT: s_delay_alu instid0(SALU_CYCLE_1) |
| 142 | +; GFX12-NEXT: s_and_saveexec_b32 s1, s1 |
| 143 | +; GFX12-NEXT: buffer_load_u16 v6, v4, s[4:7], s0 offen |
| 144 | +; GFX12-NEXT: ; implicit-def: $vgpr5 |
| 145 | +; GFX12-NEXT: ; implicit-def: $vgpr4 |
| 146 | +; GFX12-NEXT: ; implicit-def: $vgpr0_vgpr1_vgpr2_vgpr3 |
| 147 | +; GFX12-NEXT: s_xor_b32 exec_lo, exec_lo, s1 |
| 148 | +; GFX12-NEXT: s_cbranch_execnz .LBB6_1 |
| 149 | +; GFX12-NEXT: ; %bb.2: |
| 150 | +; GFX12-NEXT: s_mov_b32 exec_lo, s2 |
| 151 | +; GFX12-NEXT: s_wait_loadcnt 0x0 |
| 152 | +; GFX12-NEXT: v_mov_b32_e32 v0, v6 |
| 153 | +; GFX12-NEXT: ; return to shader part epilog |
| 154 | + %val = call i16 @llvm.amdgcn.raw.buffer.load.i16(<4 x i32> %rsrc, i32 %voffset, i32 %soffset, i32 0) |
| 155 | + %zext = zext i16 %val to i32 |
| 156 | + %cast = bitcast i32 %zext to float |
| 157 | + ret float %cast |
| 158 | +} |
| 159 | + |
| 160 | +define amdgpu_ps float @raw_buffer_load_i16__vgpr_rsrc__vgpr_voffset__sgpr_soffset_sext(<4 x i32> %rsrc, i32 %voffset, i32 inreg %soffset) { |
| 161 | +; GFX12-LABEL: raw_buffer_load_i16__vgpr_rsrc__vgpr_voffset__sgpr_soffset_sext: |
| 162 | +; GFX12: ; %bb.0: |
| 163 | +; GFX12-NEXT: v_dual_mov_b32 v5, v0 :: v_dual_mov_b32 v6, v1 |
| 164 | +; GFX12-NEXT: s_mov_b32 s2, exec_lo |
| 165 | +; GFX12-NEXT: .LBB7_1: ; =>This Inner Loop Header: Depth=1 |
| 166 | +; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2) |
| 167 | +; GFX12-NEXT: v_readfirstlane_b32 s4, v5 |
| 168 | +; GFX12-NEXT: s_wait_loadcnt 0x0 |
| 169 | +; GFX12-NEXT: v_readfirstlane_b32 s5, v6 |
| 170 | +; GFX12-NEXT: v_readfirstlane_b32 s6, v2 |
| 171 | +; GFX12-NEXT: v_readfirstlane_b32 s7, v3 |
| 172 | +; GFX12-NEXT: s_wait_alu 0xf1ff |
| 173 | +; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_2) |
| 174 | +; GFX12-NEXT: v_cmp_eq_u64_e32 vcc_lo, s[4:5], v[5:6] |
| 175 | +; GFX12-NEXT: v_cmp_eq_u64_e64 s1, s[6:7], v[2:3] |
| 176 | +; GFX12-NEXT: s_and_b32 s1, vcc_lo, s1 |
| 177 | +; GFX12-NEXT: s_delay_alu instid0(SALU_CYCLE_1) |
| 178 | +; GFX12-NEXT: s_and_saveexec_b32 s1, s1 |
| 179 | +; GFX12-NEXT: buffer_load_i16 v6, v4, s[4:7], s0 offen |
| 180 | +; GFX12-NEXT: ; implicit-def: $vgpr5 |
| 181 | +; GFX12-NEXT: ; implicit-def: $vgpr4 |
| 182 | +; GFX12-NEXT: ; implicit-def: $vgpr0_vgpr1_vgpr2_vgpr3 |
| 183 | +; GFX12-NEXT: s_xor_b32 exec_lo, exec_lo, s1 |
| 184 | +; GFX12-NEXT: s_cbranch_execnz .LBB7_1 |
| 185 | +; GFX12-NEXT: ; %bb.2: |
| 186 | +; GFX12-NEXT: s_mov_b32 exec_lo, s2 |
| 187 | +; GFX12-NEXT: s_wait_loadcnt 0x0 |
| 188 | +; GFX12-NEXT: v_mov_b32_e32 v0, v6 |
| 189 | +; GFX12-NEXT: ; return to shader part epilog |
| 190 | + %val = call i16 @llvm.amdgcn.raw.buffer.load.i16(<4 x i32> %rsrc, i32 %voffset, i32 %soffset, i32 0) |
| 191 | + %sext = sext i16 %val to i32 |
| 192 | + %cast = bitcast i32 %sext to float |
| 193 | + ret float %cast |
| 194 | +} |
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