@@ -12,7 +12,7 @@ attributes #0 = { "hlsl.numthreads"="1,1,1" "hlsl.shader"="compute" }
1212!dx.rootsignatures = !{!2 } ; list of function/root signature pairs
1313!2 = !{ ptr @main , !3 , i32 2 } ; function, root signature
1414!3 = !{ !5 } ; list of root signature elements
15- !5 = !{ !"DescriptorTable" , i32 0 , !6 , !7 , ! 8 , !9 , !10 , !11 , !12 , !13 , !14 , !15 , !16 , !17 , !18 , !19 , !20 }
15+ !5 = !{ !"DescriptorTable" , i32 0 , !6 , !8 , !9 , !10 , !11 , !12 , !13 , !14 , !15 , !16 , !17 , !18 , !19 , !20 }
1616
1717; typedef enum D3D12_DESCRIPTOR_RANGE_FLAGS {
1818; NONE = 0,
@@ -25,14 +25,12 @@ attributes #0 = { "hlsl.numthreads"="1,1,1" "hlsl.shader"="compute" }
2525
2626;0
2727!6 = !{ !"Sampler" , i32 1 , i32 0 , i32 1 , i32 -1 , i32 0 }
28- ;DATA_VOLATILE
29- !7 = !{ !"Sampler" , i32 1 , i32 0 , i32 2 , i32 -1 , i32 2 }
30- ;DATA_STATIC_WHILE_SET_AT_EXECUTE
31- !8 = !{ !"Sampler" , i32 1 , i32 0 , i32 3 , i32 -1 , i32 4 }
32- ;DATA_STATIC
33- !9 = !{ !"Sampler" , i32 1 , i32 0 , i32 4 , i32 -1 , i32 8 }
28+ ;DESCRIPTORS_VOLATILE
29+ !8 = !{ !"Sampler" , i32 1 , i32 0 , i32 3 , i32 -1 , i32 1 }
30+ ;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS
31+ !9 = !{ !"Sampler" , i32 1 , i32 0 , i32 4 , i32 -1 , i32 65536 }
3432;0
35- !10 = !{ !"SRV" , i32 1 , i32 0 , i32 5 , i32 -1 , i32 0 }
33+ !10 = !{ !"SRV" , i32 1 , i32 0 , i32 5 , i32 -1 , i32 1 }
3634;DESCRIPTORS_VOLATILE
3735!11 = !{ !"UAV" , i32 5 , i32 1 , i32 6 , i32 5 , i32 1 }
3836;DATA_VOLATILE
@@ -54,111 +52,106 @@ attributes #0 = { "hlsl.numthreads"="1,1,1" "hlsl.shader"="compute" }
5452;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS | DATA_STATIC_WHILE_SET_AT_EXECUTE
5553!20 = !{ !"UAV" , i32 5 , i32 1 , i32 15 , i32 5 , i32 65540 }
5654
57- ; DXC: - Name: RTS0
58- ; DXC-NEXT: Size: 404
59- ; DXC-NEXT: RootSignature:
60- ; DXC-NEXT: Version: 2
61- ; DXC-NEXT: NumRootParameters: 1
62- ; DXC-NEXT: RootParametersOffset: 24
63- ; DXC-NEXT: NumStaticSamplers: 0
64- ; DXC-NEXT: StaticSamplersOffset: 0
65- ; DXC-NEXT: Parameters:
66- ; DXC-NEXT: - ParameterType: 0
67- ; DXC-NEXT: ShaderVisibility: 0
68- ; DXC-NEXT: Table:
69- ; DXC-NEXT: NumRanges: 15
70- ; DXC-NEXT: RangesOffset: 44
71- ; DXC-NEXT: Ranges:
72- ; DXC-NEXT: - RangeType: 3
73- ; DXC-NEXT: NumDescriptors: 1
74- ; DXC-NEXT: BaseShaderRegister: 0
75- ; DXC-NEXT: RegisterSpace: 1
76- ; DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295
77- ; DXC-NEXT: - RangeType: 3
78- ; DXC-NEXT: NumDescriptors: 1
79- ; DXC-NEXT: BaseShaderRegister: 0
80- ; DXC-NEXT: RegisterSpace: 2
81- ; DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295
82- ; DXC-NEXT: DATA_VOLATILE: true
83- ; DXC-NEXT: - RangeType: 3
84- ; DXC-NEXT: NumDescriptors: 1
85- ; DXC-NEXT: BaseShaderRegister: 0
86- ; DXC-NEXT: RegisterSpace: 3
87- ; DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295
88- ; DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true
89- ; DXC-NEXT: - RangeType: 3
90- ; DXC-NEXT: NumDescriptors: 1
91- ; DXC-NEXT: BaseShaderRegister: 0
92- ; DXC-NEXT: RegisterSpace: 4
93- ; DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295
94- ; DXC-NEXT: DATA_STATIC: true
95- ; DXC-NEXT: - RangeType: 0
96- ; DXC-NEXT: NumDescriptors: 1
97- ; DXC-NEXT: BaseShaderRegister: 0
98- ; DXC-NEXT: RegisterSpace: 5
99- ; DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295
100- ; DXC-NEXT: - RangeType: 1
101- ; DXC-NEXT: NumDescriptors: 5
102- ; DXC-NEXT: BaseShaderRegister: 1
103- ; DXC-NEXT: RegisterSpace: 6
104- ; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
105- ; DXC-NEXT: DESCRIPTORS_VOLATILE: true
106- ; DXC-NEXT: - RangeType: 2
107- ; DXC-NEXT: NumDescriptors: 5
108- ; DXC-NEXT: BaseShaderRegister: 1
109- ; DXC-NEXT: RegisterSpace: 7
110- ; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
111- ; DXC-NEXT: DATA_VOLATILE: true
112- ; DXC-NEXT: - RangeType: 0
113- ; DXC-NEXT: NumDescriptors: 5
114- ; DXC-NEXT: BaseShaderRegister: 1
115- ; DXC-NEXT: RegisterSpace: 8
116- ; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
117- ; DXC-NEXT: DATA_STATIC: true
118- ; DXC-NEXT: - RangeType: 1
119- ; DXC-NEXT: NumDescriptors: 5
120- ; DXC-NEXT: BaseShaderRegister: 1
121- ; DXC-NEXT: RegisterSpace: 9
122- ; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
123- ; DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true
124- ; DXC-NEXT: - RangeType: 2
125- ; DXC-NEXT: NumDescriptors: 5
126- ; DXC-NEXT: BaseShaderRegister: 1
127- ; DXC-NEXT: RegisterSpace: 10
128- ; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
129- ; DXC-NEXT: DESCRIPTORS_VOLATILE: true
130- ; DXC-NEXT: DATA_VOLATILE: true
131- ; DXC-NEXT: - RangeType: 0
132- ; DXC-NEXT: NumDescriptors: 5
133- ; DXC-NEXT: BaseShaderRegister: 1
134- ; DXC-NEXT: RegisterSpace: 11
135- ; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
136- ; DXC-NEXT: DESCRIPTORS_VOLATILE: true
137- ; DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true
138- ; DXC-NEXT: - RangeType: 1
139- ; DXC-NEXT: NumDescriptors: 5
140- ; DXC-NEXT: BaseShaderRegister: 1
141- ; DXC-NEXT: RegisterSpace: 12
142- ; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
143- ; DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
144- ; DXC-NEXT: - RangeType: 2
145- ; DXC-NEXT: NumDescriptors: 5
146- ; DXC-NEXT: BaseShaderRegister: 1
147- ; DXC-NEXT: RegisterSpace: 13
148- ; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
149- ; DXC-NEXT: DATA_VOLATILE: true
150- ; DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
151- ; DXC-NEXT: - RangeType: 0
152- ; DXC-NEXT: NumDescriptors: 5
153- ; DXC-NEXT: BaseShaderRegister: 1
154- ; DXC-NEXT: RegisterSpace: 14
155- ; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
156- ; DXC-NEXT: DATA_STATIC: true
157- ; DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
158- ; DXC-NEXT: - RangeType: 1
159- ; DXC-NEXT: NumDescriptors: 5
160- ; DXC-NEXT: BaseShaderRegister: 1
161- ; DXC-NEXT: RegisterSpace: 15
162- ; DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
163- ; DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true
164- ; DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
55+ ;DXC:- Name: RTS0
56+ ;DXC-NEXT: Size: 380
57+ ;DXC-NEXT: RootSignature:
58+ ;DXC-NEXT: Version: 2
59+ ;DXC-NEXT: NumRootParameters: 1
60+ ;DXC-NEXT: RootParametersOffset: 24
61+ ;DXC-NEXT: NumStaticSamplers: 0
62+ ;DXC-NEXT: StaticSamplersOffset: 0
63+ ;DXC-NEXT: Parameters:
64+ ;DXC-NEXT: - ParameterType: 0
65+ ;DXC-NEXT: ShaderVisibility: 0
66+ ;DXC-NEXT: Table:
67+ ;DXC-NEXT: NumRanges: 14
68+ ;DXC-NEXT: RangesOffset: 44
69+ ;DXC-NEXT: Ranges:
70+ ;DXC-NEXT: - RangeType: 3
71+ ;DXC-NEXT: NumDescriptors: 1
72+ ;DXC-NEXT: BaseShaderRegister: 0
73+ ;DXC-NEXT: RegisterSpace: 1
74+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295
75+ ;DXC-NEXT: - RangeType: 3
76+ ;DXC-NEXT: NumDescriptors: 1
77+ ;DXC-NEXT: BaseShaderRegister: 0
78+ ;DXC-NEXT: RegisterSpace: 3
79+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295
80+ ;DXC-NEXT: DESCRIPTORS_VOLATILE: true
81+ ;DXC-NEXT: - RangeType: 3
82+ ;DXC-NEXT: NumDescriptors: 1
83+ ;DXC-NEXT: BaseShaderRegister: 0
84+ ;DXC-NEXT: RegisterSpace: 4
85+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295
86+ ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
87+ ;DXC-NEXT: - RangeType: 0
88+ ;DXC-NEXT: NumDescriptors: 1
89+ ;DXC-NEXT: BaseShaderRegister: 0
90+ ;DXC-NEXT: RegisterSpace: 5
91+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295
92+ ;DXC-NEXT: DESCRIPTORS_VOLATILE: true
93+ ;DXC-NEXT: - RangeType: 1
94+ ;DXC-NEXT: NumDescriptors: 5
95+ ;DXC-NEXT: BaseShaderRegister: 1
96+ ;DXC-NEXT: RegisterSpace: 6
97+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
98+ ;DXC-NEXT: DESCRIPTORS_VOLATILE: true
99+ ;DXC-NEXT: - RangeType: 2
100+ ;DXC-NEXT: NumDescriptors: 5
101+ ;DXC-NEXT: BaseShaderRegister: 1
102+ ;DXC-NEXT: RegisterSpace: 7
103+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
104+ ;DXC-NEXT: DATA_VOLATILE: true
105+ ;DXC-NEXT: - RangeType: 0
106+ ;DXC-NEXT: NumDescriptors: 5
107+ ;DXC-NEXT: BaseShaderRegister: 1
108+ ;DXC-NEXT: RegisterSpace: 8
109+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
110+ ;DXC-NEXT: DATA_STATIC: true
111+ ;DXC-NEXT: - RangeType: 1
112+ ;DXC-NEXT: NumDescriptors: 5
113+ ;DXC-NEXT: BaseShaderRegister: 1
114+ ;DXC-NEXT: RegisterSpace: 9
115+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
116+ ;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true
117+ ;DXC-NEXT: - RangeType: 2
118+ ;DXC-NEXT: NumDescriptors: 5
119+ ;DXC-NEXT: BaseShaderRegister: 1
120+ ;DXC-NEXT: RegisterSpace: 10
121+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
122+ ;DXC-NEXT: DESCRIPTORS_VOLATILE: true
123+ ;DXC-NEXT: DATA_VOLATILE: true
124+ ;DXC-NEXT: - RangeType: 0
125+ ;DXC-NEXT: NumDescriptors: 5
126+ ;DXC-NEXT: BaseShaderRegister: 1
127+ ;DXC-NEXT: RegisterSpace: 11
128+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
129+ ;DXC-NEXT: DESCRIPTORS_VOLATILE: true
130+ ;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true
131+ ;DXC-NEXT: - RangeType: 1
132+ ;DXC-NEXT: NumDescriptors: 5
133+ ;DXC-NEXT: BaseShaderRegister: 1
134+ ;DXC-NEXT: RegisterSpace: 12
135+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
136+ ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
137+ ;DXC-NEXT: - RangeType: 2
138+ ;DXC-NEXT: NumDescriptors: 5
139+ ;DXC-NEXT: BaseShaderRegister: 1
140+ ;DXC-NEXT: RegisterSpace: 13
141+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
142+ ;DXC-NEXT: DATA_VOLATILE: true
143+ ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
144+ ;DXC-NEXT: - RangeType: 0
145+ ;DXC-NEXT: NumDescriptors: 5
146+ ;DXC-NEXT: BaseShaderRegister: 1
147+ ;DXC-NEXT: RegisterSpace: 14
148+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
149+ ;DXC-NEXT: DATA_STATIC: true
150+ ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
151+ ;DXC-NEXT: - RangeType: 1
152+ ;DXC-NEXT: NumDescriptors: 5
153+ ;DXC-NEXT: BaseShaderRegister: 1
154+ ;DXC-NEXT: RegisterSpace: 15
155+ ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5
156+ ;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true
157+ ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true
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