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adjust padding
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llvm/test/CodeGen/DirectX/Metadata/srv_metadata.ll

Lines changed: 11 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -18,18 +18,18 @@ target triple = "dxil-pc-shadermodel6.6-compute"
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; PRINT:; Resource Bindings:
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; PRINT-NEXT:;
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; PRINT-NEXT:; Name Type Format Dim ID HLSL Bind Count
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; PRINT-NEXT:; ------------------------------ ---------- ------- ----------- ------- -------------- --------
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; PRINT-NEXT:; Zero texture f16 buf T0 t0 1
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; PRINT-NEXT:; One texture f32 buf T1 t1 1
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; PRINT-NEXT:; Two texture f64 buf T2 t2 1
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; PRINT-NEXT:; Three texture i32 buf T3 t3 1
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; PRINT-NEXT:; Four texture byte r/o T4 t5 1
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; PRINT-NEXT:; Five texture struct r/o T5 t6 1
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; PRINT-NEXT:; Six texture u64 buf T6 t10,space2 1
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; PRINT-NEXT:; Array texture f32 buf T7 t4,space3 100
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; PRINT-NEXT:; Name Type Format Dim ID HLSL Bind Count
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; PRINT-NEXT:; ------------------------------ ---------- ------- ----------- ------- -------------- ---------
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; PRINT-NEXT:; Zero texture f16 buf T0 t0 1
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; PRINT-NEXT:; One texture f32 buf T1 t1 1
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; PRINT-NEXT:; Two texture f64 buf T2 t2 1
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; PRINT-NEXT:; Three texture i32 buf T3 t3 1
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; PRINT-NEXT:; Four texture byte r/o T4 t5 1
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; PRINT-NEXT:; Five texture struct r/o T5 t6 1
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; PRINT-NEXT:; Six texture u64 buf T6 t10,space2 1
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; PRINT-NEXT:; Array texture f32 buf T7 t4,space3 100
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; PRINT-NEXT:; Array2 texture f64 buf T8 t2,space4 unbounded
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; PRINT-NEXT:; Seven texture u64 buf T9 t20,space5 1
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; PRINT-NEXT:; Seven texture u64 buf T9 t20,space5 1
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;
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define void @test() #0 {

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