@@ -18,18 +18,18 @@ target triple = "dxil-pc-shadermodel6.6-compute"
1818
1919; PRINT:; Resource Bindings:
2020; PRINT-NEXT:;
21- ; PRINT-NEXT:; Name Type Format Dim ID HLSL Bind Count
22- ; PRINT-NEXT:; ------------------------------ ---------- ------- ----------- ------- -------------- --------
23- ; PRINT-NEXT:; Zero texture f16 buf T0 t0 1
24- ; PRINT-NEXT:; One texture f32 buf T1 t1 1
25- ; PRINT-NEXT:; Two texture f64 buf T2 t2 1
26- ; PRINT-NEXT:; Three texture i32 buf T3 t3 1
27- ; PRINT-NEXT:; Four texture byte r/o T4 t5 1
28- ; PRINT-NEXT:; Five texture struct r/o T5 t6 1
29- ; PRINT-NEXT:; Six texture u64 buf T6 t10,space2 1
30- ; PRINT-NEXT:; Array texture f32 buf T7 t4,space3 100
21+ ; PRINT-NEXT:; Name Type Format Dim ID HLSL Bind Count
22+ ; PRINT-NEXT:; ------------------------------ ---------- ------- ----------- ------- -------------- ---------
23+ ; PRINT-NEXT:; Zero texture f16 buf T0 t0 1
24+ ; PRINT-NEXT:; One texture f32 buf T1 t1 1
25+ ; PRINT-NEXT:; Two texture f64 buf T2 t2 1
26+ ; PRINT-NEXT:; Three texture i32 buf T3 t3 1
27+ ; PRINT-NEXT:; Four texture byte r/o T4 t5 1
28+ ; PRINT-NEXT:; Five texture struct r/o T5 t6 1
29+ ; PRINT-NEXT:; Six texture u64 buf T6 t10,space2 1
30+ ; PRINT-NEXT:; Array texture f32 buf T7 t4,space3 100
3131; PRINT-NEXT:; Array2 texture f64 buf T8 t2,space4 unbounded
32- ; PRINT-NEXT:; Seven texture u64 buf T9 t20,space5 1
32+ ; PRINT-NEXT:; Seven texture u64 buf T9 t20,space5 1
3333;
3434
3535define void @test () #0 {
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