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; CHECK-NEXT: [[MASK:%.*]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i32(i32 0, i32 4)
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; CHECK-NEXT: [[LOAD1:%.*]] = call <vscale x 4 x double> @llvm.masked.load.nxv4f64.p0(ptr [[TMP0:%.*]], i32 1, <vscale x 4 x i1> [[MASK]], <vscale x 4 x double> zeroinitializer)
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; CHECK-NEXT: call void @llvm.masked.store.nxv4f64.p0(<vscale x 4 x double> [[LOAD1]], ptr [[TMP1:%.*]], i32 1, <vscale x 4 x i1> [[MASK]])
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; CHECK-NEXT: [[LOAD2:%.*]] = call <vscale x 4 x float> @llvm.masked.load.nxv4f32.p0(ptr [[TMP1]], i32 1, <vscale x 4 x i1> [[MASK]], <vscale x 4 x float> [[PASSTHROUGH:%.*]])
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; CHECK-NEXT: ret <vscale x 4 x float> [[LOAD2]]
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;
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%mask = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i32(i320, i324)
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%load1 = call <vscale x 4 x double> @llvm.masked.load.nxv4f64.p0(ptr%0, i321, <vscale x 4 x i1> %mask, <vscale x 4 x double> zeroinitializer)
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callvoid@llvm.masked.store.nxv4f64.p0(<vscale x 4 x double> %load1, ptr%1, i321, <vscale x 4 x i1> %mask)
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%load2 = call <vscale x 4 x float> @llvm.masked.load.nxv4f32.p0(ptr%1, i321, <vscale x 4 x i1> %mask, <vscale x 4 x float> %passthrough)
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ret <vscale x 4 x float> %load2
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}
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define <vscale x 4 x float> @generate_sel_with_passthrough(ptr%0, ptr%1, <vscale x 4 x float> %passthrough) {
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; CHECK-LABEL: @generate_sel_with_passthrough(
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; CHECK-NEXT: [[TMP3:%.*]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i32(i32 0, i32 4)
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