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Add TODO
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mlir/lib/Dialect/XeGPU/Transforms/XeGPUBlocking.cpp

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@@ -151,6 +151,9 @@ XeGPUBlockingPass::getTileShape(const T &operandOrResult) const {
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// For example, if the inst_data is [1, 1, 32]
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// it will pass [32] as the unroll/blocking size.
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// Skip it for xegpu nd ops since it will be 2D
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// TODO: For vectors ops, experiment with the
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// upstream vector remove leading unit dims patterns,
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// populateCastAwayVectorLeadingOneDimPatterns.
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Operation *definingOp = value.getDefiningOp();
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bool skipLeadingUnitDimRemoval =
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definingOp &&

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