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fix tests
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clang/test/CodeGenHLSL/BasicFeatures/SplatCast.hlsl

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -4,8 +4,8 @@
44
// CHECK-LABEL: define void {{.*}}call4
55
// CHECK: [[B:%.*]] = alloca [2 x i32], align 4
66
// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[B]], ptr align 4 {{.*}}, i32 8, i1 false)
7-
// CHECK-NEXT: [[G1:%.*]] = getelementptr inbounds [2 x i32], ptr [[B]], i32 0
8-
// CHECK-NEXT: [[G2:%.*]] = getelementptr inbounds [2 x i32], ptr [[B]], i32 1
7+
// CHECK-NEXT: [[G1:%.*]] = getelementptr inbounds [2 x i32], ptr [[B]], i32 0, i32 0
8+
// CHECK-NEXT: [[G2:%.*]] = getelementptr inbounds [2 x i32], ptr [[B]], i32 0, i32 1
99
// CHECK-NEXT: store i32 3, ptr [[G1]], align 4
1010
// CHECK-NEXT: store i32 3, ptr [[G2]], align 4
1111
export void call4() {
@@ -20,8 +20,8 @@ export void call4() {
2020
// CHECK-NEXT: store <1 x i32> splat (i32 1), ptr [[A]], align 4
2121
// CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[B]], ptr align 4 {{.*}}, i32 8, i1 false)
2222
// CHECK-NEXT: [[L:%.*]] = load <1 x i32>, ptr [[A]], align 4
23-
// CHECK-NEXT: [[G1:%.*]] = getelementptr inbounds [2 x i32], ptr [[B]], i32 0
24-
// CHECK-NEXT: [[G2:%.*]] = getelementptr inbounds [2 x i32], ptr [[B]], i32 1
23+
// CHECK-NEXT: [[G1:%.*]] = getelementptr inbounds [2 x i32], ptr [[B]], i32 0, i32 0
24+
// CHECK-NEXT: [[G2:%.*]] = getelementptr inbounds [2 x i32], ptr [[B]], i32 0, i32 1
2525
// CHECK-NEXT: [[VL:%.*]] = extractelement <1 x i32> [[L]], i64 0
2626
// CHECK-NEXT: store i32 [[VL]], ptr [[G1]], align 4
2727
// CHECK-NEXT: store i32 [[VL]], ptr [[G2]], align 4
@@ -58,8 +58,8 @@ struct S {
5858
// CHECK: [[s:%.*]] = alloca %struct.S, align 4
5959
// CHECK-NEXT: store <1 x i32> splat (i32 1), ptr [[A]], align 4
6060
// CHECK-NEXT: [[L:%.*]] = load <1 x i32>, ptr [[A]], align 4
61-
// CHECK-NEXT: [[G1:%.*]] = getelementptr inbounds %struct.S, ptr [[s]], i32 0
62-
// CHECK-NEXT: [[G2:%.*]] = getelementptr inbounds %struct.S, ptr [[s]], i32 1
61+
// CHECK-NEXT: [[G1:%.*]] = getelementptr inbounds %struct.S, ptr [[s]], i32 0, i32 0
62+
// CHECK-NEXT: [[G2:%.*]] = getelementptr inbounds %struct.S, ptr [[s]], i32 0, i32 1
6363
// CHECK-NEXT: [[VL:%.*]] = extractelement <1 x i32> [[L]], i64 0
6464
// CHECK-NEXT: store i32 [[VL]], ptr [[G1]], align 4
6565
// CHECK-NEXT: [[C:%.*]] = sitofp i32 [[VL]] to float
@@ -75,8 +75,8 @@ export void call3() {
7575
// CHECK-NEXT: [[s:%.*]] = alloca %struct.S, align 4
7676
// CHECK-NEXT: store <1 x i32> splat (i32 1), ptr [[A]], align 4
7777
// CHECK-NEXT: [[L:%.*]] = load <1 x i32>, ptr [[A]], align 4
78-
// CHECK-NEXT: [[G1:%.*]] = getelementptr inbounds %struct.S, ptr [[s]], i32 0
79-
// CHECK-NEXT: [[G2:%.*]] = getelementptr inbounds %struct.S, ptr [[s]], i32 1
78+
// CHECK-NEXT: [[G1:%.*]] = getelementptr inbounds %struct.S, ptr [[s]], i32 0, i32 0
79+
// CHECK-NEXT: [[G2:%.*]] = getelementptr inbounds %struct.S, ptr [[s]], i32 0, i32 1
8080
// CHECK-NEXT: [[VL:%.*]] = extractelement <1 x i32> [[L]], i64 0
8181
// CHECK-NEXT: store i32 [[VL]], ptr [[G1]], align 4
8282
// CHECK-NEXT: [[C:%.*]] = sitofp i32 [[VL]] to float

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