Commit 80d8a8e
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Remove unnecessary guard of !defined(__SCE__).
Sony PlayStation now supports C++20, and we wish to change the default C++ mode to C++20 sometime in the future. As such, the !defined(__SCE__) guards are redundant and we want to remove them. This in turn makes the entire guard lines redundant (always true), so this patch removes them entirely.1 parent 43e1a5a commit 80d8a8e
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